The High Tale of the Dragonlance itself — the Chronicles Trilogy — and the stories that immediately followed.
Prerequisites: None. This is where it all begins.
Core books of this era: The Chronicles Trilogy and the Legends Trilogy; collectively known among some fans as “The Holy Six.” These should be read first, after which any stories of this era, as well as stories of the Historical and Preludes eras, will be open to you.
Dragons of Autumn Twilight
Dragons. Creatures of legend. Stories told to children. But now dragons have returned to Krynn. The darkness of war and destruction threatens to engulf the land. Then hope appears – a blue crystal staff in the hands of a beautiful barbarian woman. The promise of hope, as fleeting as smoke upon…
More info →Dragons of Winter Night
Dragons. Creatures of legend. Stories told to children. But now dragons have returned to Krynn. The darkness of war and destruction threatens to engulf the land. A small band of heroes brings hope to the land. But the hope is fragile as a rose and may be lost completely, shattered by the bitter…
More info →Dragons of Spring Dawning
Dragons. Creatures of legends. Stories told to children. But now dragons have returned to Krynn. The darkness of war and destruction engulfs the land. Hope dawns with the coming of spring. Armed at last with the dragonlances, the heroes lead the people in the final desperate battle against the…
More info →Time of the Twins
The War of the Lance has ended. The darkness has passed. Or has it? One man, the powerful archmage, Raistlin, intends that the darkness return. Two people alone can stop him. One is Crysania, a beautiful cleric of good, who is drawn to Raistlin as a moth is drawn to flame. The…
More info →War of the Twins
The fiery mountain struck Krynn. The gods shattered the Temple of Istar. One hundred years later, the continent of Ansalon is a desolate land, its people struggling for survival in a world ravaged by plague, starvation, and war. Escaping the doomed city of Istar, Raistlin—now a wizard of great…
More info →Test of the Twins
Raistlin casts the magical spell that has cost him so much. For him, the Portal opens. . . . But, at the same instant, his twin brother, Caramon, operates the magical time-traveling device. The fields of magic shift and collide. Caramon and the kender, Tasslehoff, are flung into an unexpected time…
More info →The Dragons of Krynn
In this one-of-a-kind collection, you’ll find: An elite corps of bridge-building draconians. A solamnic stalking a dangerous specter. A minotaur captured by a dark wizard and put to a cruel and unusual test. Kender who pilfer magic, gully dwarves who cook a delicious rat stew, and gnomes who…
More info →Murder in Tarsis
Who killed Ambassador Bloodarrow? In a city where all are suspect, time is running out. There are only five days in which to solve the Murder in Tarsis. When the Lord of Tarsis finds himself with a politically volatile murder on his hands, he turns to the three most expendable inhabitants of the…
More info →Dragons of Deceit
Margaret Weis and Tracy Hickman return to the unforgettable world of the Dragonlance series as a new heroine—desperate to restore her beloved father to life—sets off on a quest to change time…
More info →Dragons of Despair
You stand on the road east of Solace, tired from five years of adventuring, from a fruitless search for lost clerical magic. You know the old proverb that claims “You must return to find what you left to seek,” but the saying never really made sense. Soon, however, it will. For the world of Krynn is not…
More info →Dragons of Flame
The dragonmen have taken Solace. Its beautiful tree houses lie black and battered amid the stumps of great valenwood trees. Kapak Draconians, armed with poisoned weapons, enforce a brutal martial law on the survivors. And Solace is only one outpost: the dragonarmies control the plains. Only the…
More info →Dragons of Hope
You have freed 800 refugees from the depths of Pax Tharkas, but now the armies of the dragon highmaster Verminaard pursue you through the wilderness. There is only one hope for you—to find the gates to Thorbardin, the ancient kingdom of the mountain dwarves, sealed long ago in the…
More info →Dragons of Desolation
The draconians have now conquered the civilized lands to the north. You have led a struggling, starving band of refugees out of slavery—but freedom and safety lie over an impassible mountain range! There is only one way to safety: find the doors of the ancient dwarven kingdom of…
More info →Dragons of Mystery
At last! A sourcebook for the most exciting epic ever from TSR, Inc.! Now, you and your players can have the entire world of Krynn at your fingertips! Dragons of Mystery gives you the background and tools necessary to run a complete Dragonlance campaign adventure, an epic quest through the…
More info →Leaves from the Inn of the Last Home
The Complete Krynn Source Book! Welcome, guest, to our inn. Shake the dust from your boots and throw off the cares of the weary road you travel. Have no fear of goblin or draconian, dragon or ogre (except in legend and song that you will hear around our fire)! This night, guest, you are safe and…
More info →The Art of the Dragonlance Saga
When the first Dragonlance products were published in 1984, people were amazed, impressed, and captivated by the artwork, which most agree is some of the finest fantasy art ever produced. The artwork was first featured in the Dragonlance calendars, which sold out almost immediately…
More info →Dragonlance Adventures
“…For in ages past, beyond memory and word, in the first blush of the world, Dragons terrible and great made war on this world of Krynn.” For Dragonlance saga enthusiasts and AD&D game players everywhere, here is the latest information on the world shattered by dragons and their armies. The…
More info →The Atlas of the Dragonlance World
Krynn . . . Enter the spell-binding world of the Dragonlance Saga. Accompany the Heroes of the Lance on their epic travels across Krynn in this magnificently illustrated volume. Behold the beauty of the King Priest’s Hall of Audience in the Temple of Istar. Smell Raistlin’s herbs as you wander…
More info →Castles
Inside you’ll discover a king’s ransom in castles and accessories. Explore three spectacular castles, including Drungar in the Dragonlance setting, bastion of defense against Thenol’s undead armies. See each castle brought to life in its own dramatic full-color poster, a full-color map, plus a 48…
More info →Classics Volume I
Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back in print. Together for the first time, play the entire adventure of the first book of the Dragonlance saga! Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and…
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