Lightning Draconian

Lightning Draconian

CLIMATE/TERRAIN: Any FREQUENCY: Very Rare ORGANIZATION: Solitary ACTIVITY CYCLE: Any DIET: Special INTELLIGENCE: Exceptional (15-16) TREASURE: See Below ALIGNMENT: Lawful Good NO. APPEARING: 1 ARMOR CLASS: 0 MOVEMENT: 6, Run 15*, Glide 18, Fly 24 (C) HIT DICE: 8 THAC0: 13 NO. OF ATTACKS: 3 or 1 DAMAGE/ATTACK: 2-12 /… Read More

Frost Draconian

Frost Draconian

CLIMATE/TERRAIN: Any (preferably cold) FREQUENCY: Very Rare ORGANIZATION: Solitary ACTIVITY CYCLE: Any DIET: Special INTELLIGENCE: Low (5-7) TREASURE: M,Q ALIGNMENT: Chaotic Good NO. APPEARING: Varies ARMOR CLASS: 4 MOVEMENT: 8, Run 15*, Glide 18 HIT DICE: 2 THAC0: 19 NO. OF ATTACKS: 2 or 1 DAMAGE/ATTACK: 1d3 x2 or by… Read More

Bozak Draconians

bozak draconian

Possessed of magical talent and strong wills, bozaks are natural leaders—often willing to give their lives for a cause they deem worthy, but intelligent enough to fight to survive and win. Many bozaks have strong religious tendencies, even though they are inherently talented in arcane magic. Personality: While they are… Read More

Goblinoids as Characters

Goblins

Character Development Goblins Barbarian: Goblin tribal society is marked by a tradition of chaotic “might makes right”—those who rise to the top are the most fearsome and intimidating warriors. The barbarian class is ideal to represent this archetype, with its emphasis on individual and undisciplined fighting. Mechanically, its rage ability… Read More