Paul B. Thompson is the author of eleven books, including many Dragonlance novels co-written with Tonya C. Cook. Their Barbarians trilogy includes Children of the Plains, Brother of the Dragon, and Sister of the Sword. When asked to name his favorite among his own novels, he always says “the newest one.” He believes fiction writing is a progressive craft, and tries to improve his technique with each new work. His early ambition was to write historical novels, but finding no market for them in the late ’80s, he turned his hand to fantasy and science fiction. His favorite writers in the genre include Alfred Bester, Cordwainer Smith, and L. Sprague de Camp. Paul lives in Chapel Hill, North Carolina, with his wife Elizabeth and a ponderous collection of books, video tapes, and an aging PC.
Love and War
The legend of Raistlin’s daughter! A strange story that cannot be confirmed, yet it is whispered among the elves of Silvanesti, gossiped about by the kender of Krynn, and told here for the first time by Caramon, the enigmatic mage’s surviving twin. A wondrous new novella journeying into secrets…
More info →Firstborn
Silvanos, the august founder of the united elven nation known as Silvanesti, is dead and buried in a crystal tomb. The leadership of the clans and households has fallen to his son, Sithel, who is himself father of twin sons. The princes Sithas and Kith-Kanan represent emerging factions among these…
More info →Heroes and Fools
A submarine trip to an island of ghosts. A band of fugitive actors. A deadly draconian who has had too much holiday punch. And veritable onslaughts of dryads, shadow wights, and that rarest of all monsters, the dread forest boojum. Also, from the team of Margaret Weis and Don Perrin, the…
More info →Children of the Plains
From the mists of Krynn’s earliest history came the Barbarians. A young brother and sister escape a pack of predators and strike out on their own, their lives taking parallel courses linked to the destiny of different tribes. But dark powers watch the rise of civilization with cold calculation and deadly…
More info →The Players of Gilean
Across the ages roams an immortal troupe of actors, gifted with fantastical powers and led by a mysterious artiste with a penchant for meddling. Wherever they roam, they encounter magic and monsters and evil that requires taming. This is the first anthology based on characters from the…
More info →More Leaves from the Inn of the Last Home
To celebrate the coming of a new age to Krynn, we have devised a menu of succulent dishes we hope you will enjoy. Take a seat in your favorite booth. Order a mug of your favorite beverage. Meet new friends and share past times with old ones. Here are songs for the singing and good food for…
More info →The Elven Nations Trilogy Gift Set
From Wizards.com: These three titles chronicle the rise of the elven people, and the schism between the two nations. The books were originally published in 1991, and they have been unavailable for several years. Last year the three books were brought out again in mass-market format to the delight of the fans.
More info →The Forest King
The Journeyman must use the ancient Anvil of Time to travel through history. He is told to observe, not to interfere, a task that is easier said than done...
Balif, war-winning general and one time candidate for Speaker of the Stars, vanished from Silvanesti history before the Kinslayer War. What caused this bold warrior and revered leader to disappear from his nation?
Already under the shadow of a horrendous crime, Balif answers his country's call to confront invaders in the eastern lands: a new race whose very appearance spreads terror. Balif must defeat these strange invaders, aided only by unlikely allies.
More info →Elven Nations Omnibus
The classic story of Kith-Kanan and the Kinslayer Wars.
The leader of the Silvanesti dies, leaving his twin sons to promote very different course for the elves they lead equally. Other nations see only weakness in the elves, and the brothers cannot lay aside their own differences to lead their people when a bitter territory war begins. It becomes a war of elf against elf, of isolation versus connection, until Kith-Kanan and his followers found the homeland of Qualinost. But their troubles do not stop there.
More info →Tales Collector’s Edition
This omnibus edition contains the three novels "The Magic of Krynn", "Kender, Gully Dwarves and Gnomes" and "Love and War" all of which have been published individually. The fabled Archipelago of Krynn is home to all sorts of magical creatures including warriors, wizards, elves and dwarves.
More info →Sanctuary
From Wizards.com: Khur is home to nomadic tribes who scoff at borders and live in isolated cities of stone that rise out of the arid desert like islands in the sea.Into this inhospitable land the exiled elven nations have come, driven from their marble halls and green forests by powerful enemies. Uniting around Gilthas, joint ruler now of the Qualinesti and Silvanesti, and his warrior wife Kerianseray the Lioness, the elves coexist uneasily with surrounding tribes under the walls of Khuri-Khan.Chance puts an ancient map in Gilthas's hands. Where the desert meets the mountains appears to lie a secret valley. This misty vale, taboo for centuries, could be the new sanctuary of the elven race.Or will secret forces at work make it their final tomb?
More info →Alliances
While the Elven Exiles struggle for survival in the distant kingdom of Khur, the elves remaining in Qualinesti face persecution, enslavement, and extermination. Amid great suffering and unrelieved evil, a rebel leader–masked, anonymous, and with strange powers–appears, determined to cleanse the land of invaders. Meanwhile, Kerianseray, the Lioness, Kagonesti general and wife of Speaker Gilthas, finds herself magically transported from certain death in Khur to equally dire straits in her former homeland. As Gilthas leads the elves across the trackless desert in search of a new home, the Lioness fights ruthless slavers and crosses paths with the mysterious masked revolutionary of Qualinesti.
More info →Destiny
From Wizards.com: 'Gilthas Pathfinder has led his people to a new haven -- the fabled valley of Inath-Wakenti. But others are drawn to the forbidden vale as well. Adventurers and scholars, clerics and crackpots, and evil enemies, all have come there. And some have come from the uninhabited valley itself. Meanwhile, Kerianseray is finally reunited with her husband, bringing her band of soldiers and their griffons to the aid of the refugees. Gilthas insists the fate of the elves lies among the damp mists and wandering ghosts of the lost valley, but no one knows if he is right, or if he and the Lioness are gambling -- with the lives of their peoples' as the stakes.'
More info →The Search for Magic
From Amazon.com: This is the first anthology to tie in to the current bestselling War of Souls trilogy by Margaret Weis and Tracy Hickman. It contains 11 stories, written by well-known Dragonlance authors, that elaborate on the characters and locations from Weis and Hickman's current trilogy. The stories link to the ongoing saga through the time frames of the main characters.
More info →The Search for Power
This newest anthology focuses on the lives and ways of dragons in the era following the end of the New York Times best-selling War of Souls trilogy by Margaret Weis and Tracy Hickman. Edited by Margaret Weis and filled with a dozen stories from both well-known Dragonlance authors and a few newcomers, this is the first anthology to feature stories that take place in the current Dragonlance time period.
More info →A Warrior’s Journey
From the cover: The mighty Ergothian Empire is gripped by civil war. Centuries before the first Cataclysm sunders Ansalon, two imperial dynasties struggle for supremacy. Brutal warlords jockey for power, while corrupt wizards sell their skills to the highest bidder. Unnatural monsters prey on the unwary.
Amid this chaos and upheaval, a brave young peasant shakes the towers of the mighty as his fate and the destiny of Krynn collide.
More info →The Wizard’s Fate
From Wizards.com: After a bloody ten-year war, the mighty city of Tarsis has been brought to its knees. Lord Tolandruth -- once the farmer's son Tol -- has led the armies of the Ergoth Empire to the enemy's very gates. Poised for final victory, instead he is recalled to Daltigoth. The Emperor is dead, and civil war threatens to tear apart the empire.Tol takes a long, perilous journey back to the seat of power, not only to attend upon a new emperor and be reunited with the woman he loves, but to avenge himself on the wizard who caused his exile. Reclaiming his love and honor calls for sacrifices that will shape his destiny -- and the future of Krynn.
More info →A Hero’s Justice
From Wizards.com: The Ergoth Empire trembles from a double invasion: reptilian bakali plunge straight into the heartland, while bands of human nomads ravage the eastern frontier. Army after army, warlord after warlord fails to stop the invaders. Voices whisper, "Where is Tol of Juramona? Only he can save us!"A mad emperor will not heed the calls for Tol's return, so powerful forces align to deliver the champion of Ergoth back home. A wizard and a general, an empress and a queen -- all take up the quest. Despite their efforts, though, Tol alone must decide whether to give up the peace and serenity of exile, or to save the empire that dishonored him.
More info →The Dargonesti
A young Qualinesti princess, Vixa, travels by ship to rescue comrades from the lands of Ergoth. However, her ship is engulfed by a mysterious mist and they are taken beneath the wave by strange masters. There is turmoil in the undersea world of the Dargonesti, and to escape Vixa and her elves must conquer it...
More info →The Qualinesti
After the Kinslayer War, the construction of Kith-Kanan's masterpiece, Pax Tharkas, begins. Kith-Kanan and his Wildrunners have migrated westward from Silvanesti, to inhabit the newly ceded forest land of Qualinesti. The kingdom may not last long, however, for Kith-Kanan's half-elf son may prove to be an unworthy candidate for the throne...
More info →Bertrem’s Guide to Mortals: Everyday Life in Krynn in the Fifth Age
From Wizards.com: Bertrem's Guide to the Age of Mortals: Everyday life in Krynn of the Fifth Age provides details that help bring this world to life including articles dealing with education, arms and armor, politics, food, festivals, games, and clothing.
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