Sourcebooks

Dragonlance Adventures

Dragonlance Adventures

“…For in ages past, beyond memory and word, in the first blush of the world, Dragons terrible and great made war on this world of Krynn.” For Dragonlance saga enthusiasts and AD&D game players everywhere, here is the latest information on the world shattered by dragons and their armies. The…

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The Atlas of the Dragonlance World

The Atlas of the Dragonlance World

Author:
Series: Sourcebooks, Book 3
Genre: Gaming Books
Tags: AD&D, Classic Era

Krynn . . . Enter the spell-binding world of the Dragonlance Saga. Accompany the Heroes of the Lance on their epic travels across Krynn in this magnificently illustrated volume. Behold the beauty of the King Priest’s Hall of Audience in the Temple of Istar. Smell Raistlin’s herbs as you wander…

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Time of the Dragon

Time of the Dragon

Author:
Series: Sourcebooks, Book 4
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

When the true gods punished Istar by wreaking the Cataclysm on Krynn, a shower of meteors pounded the continent of Ansalon. Halfway around the world, a similar continent was shattered by a single, enormous meteor. Thousands of square miles of land disappeared beneath a smoking sea of magma, which boiled up from beneath the planet's crust. Mountain ranges were toppled, rivers changed course, and weather patterns were altered. Survivors were scattered and isolated. The devastation was nearly complete.

Centuries later, the cultures and societies which rise out of the ruins are uniquely shaped by this savage environment...

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Player’s Guide to the Dragonlance Campaign

Player’s Guide to the Dragonlance Campaign

If you have been intrigued by the Dragonlance setting, but have felt intimidated by the sheer amount of information it comprises, this is the book for you. This book will not baffle you with “game jargon.” It presents the world of Krynn in a manner you are sure to find entertaining and informative…

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Monstrous Compendium: Dragonlance Appendix II

Monstrous Compendium: Dragonlance Appendix II

Author:
Series: Sourcebooks, Book 5
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

This volume of the exciting Monstrous Compendium series brings you the unique creatures of Krynn: astral dragons, Krynn minotaurs, the various races and tribes of dwarves and elves, knights of Solamnia, kender, and dozens of other creatures and monsters from both Ansalon and the new continent of Taladas.

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Dwarven Kingdoms of Krynn

Dwarven Kingdoms of Krynn

Author:
Series: Sourcebooks, Book 6
Genre: Gaming Books
Tags: AD&D 2E, Historical Era

At last, the secrets of the dwarves revealed!

 

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World of Krynn Trail Map

World of Krynn Trail Map

Author:
Series: Sourcebooks, Book 7
Genre: Gaming Books
Tag: Classic Era

This trail map presents the continent of Ansalon on the World of Krynn. From the elven stronghold of Silvanesti to the high plains of Palanthus, from Sancrist Isle to the realms of the minotaurs, all the locations of the Dragonlance Chronicles are brought to life in a beautifully rendered format.

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Atlas of the Dragonlance World

Atlas of the Dragonlance World

Krynn... Enter the spell-binding world of the Dragonlance Saga with this volume of beautifully rendered maps.

Accompany the Heroes of the Lance on their epic travels across Krynn in this magnificently illustrated volume. Behold the beauty of the King Priest's Hall of Audience in the Temple of Istar. Smell Raistlin's herbs as you wander the hallways of the Tower of High Sorcery at Palanthas. Become hopelessly lost in the thirty-five levels of Mount Nevermind.

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Gnomes – 100, Dragons – 0

Gnomes – 100, Dragons – 0

Authors: ,
Series: Sourcebooks, Book 9
Genre: Gaming Books
Tag: Classic Era

From the back cover: On the world of Krynn, from deep in the heart of the Isle of Sancrist, rises a dormant volcano named Mount Nevermind. Although dormant, Mount Nevermind never sleeps, for it is where 59,000 gnomes carry out their Life Quests, as they and their ancenstors have for thousands of years. Their livelihood, however, is now threatened by the Queen of Darkness, who has sent a dragonarmy to seize Sancrist. The gnomes' only hope of resistance is to have YOU command the final battle. But first you must gather components of a weapon that will repel the Dark Queen's minions. In Gnomes - 100, Dragons - 0, you enter the world of a visual maze, full of surprises both delightful and deadly! As a baker's son and would-be general, you begin your quest. But to complete it, you must expore the chambers within Mount Nevermind where fearsome creatures lurk and gnomish ingeniuty will astound you! A unique feature of this book is a roguish Draconian, a member of the Dark Queen's advancing horde, which may help or hinder you and may be hiding on any page!

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    When one eye is fixed upon thy destination, there is only one eye left with which to see the way there.

    — Kadagan, The Black Wing