Stories taking place in the past of Krynn, during the Age of Dreams, the Age of Might, and the early years of the Age of Despair. Events leading up to the War of the Lance are considered Preludes.
Prerequisite: Before exploring the stories of this era, the reader should definitely first read the Classic Core.
Core books of this era: Since this era is basically all backstory, none of its stories can really be considered Core, and they may be read in any order. There are, however, certain books which are very popular, which also happen to deal with some of the main historical events of the timeline: Firstborn, The Kinslayer Wars, The Legend of Huma, and The Kingpriest Trilogy.
The Legend of Huma
For the first time in the best-selling Dragonlance Saga, here is The Legend of Huma, fabled Hero of the Lance: his mysterious origins and his Oath to the Measure; treachery among the Knights of Solamnia; his love for the Silver Dragon; the fated showdown between the Queen of Darkness…
More info →Kaz the Minotaur
After the defeat of the Dark Queen and the death of Huma Dragonsbane, the most famous of the Knights of Solamnia, Kaz, the renegade minotaur, wanders throughout Krynn, telling the true tale of the land’s most legendary hero, stalked by his enemies—a haunted soul, an outcast, a hero. But…
More info →Firstborn
Silvanos, the august founder of the united elven nation known as Silvanesti, is dead and buried in a crystal tomb. The leadership of the clans and households has fallen to his son, Sithel, who is himself father of twin sons. The princes Sithas and Kith-Kanan represent emerging factions among these…
More info →The Kinslayer Wars
The leader of the Wildrunners, Kith-Kanan, commits the ultimate heresy and falls in love with a human of intriguing background. His twin brother, the firstborn ruler of all Silvanesti elves, Sithas, declares war on the Ergothians, and Kith-Kanan must choose sides. Nobly, he fights alongside his…
More info →Lord Soth
There once was a mighty warrior whose jealous passions and neglect of duty led him to lose all that was dear to him—his love, his life, his very spirit. His tale is a descent into darkness and evil. His name was Lord Soth, and this is his story. Through deeds of great daring and chivalry as a Knight…
More info →Children of the Plains
From the mists of Krynn’s earliest history came the Barbarians. A young brother and sister escape a pack of predators and strike out on their own, their lives taking parallel courses linked to the destiny of different tribes. But dark powers watch the rise of civilization with cold calculation and deadly…
More info →Chosen of the Gods
Istar: The mightiest empire Krynn has ever known. The Kingpriests have reigned for centuries in the name of Paladine, the supreme god of good. But danger lurks in the empire’s heart. The Kingpriest has forseen his own death, and dark forces converge on the Temple, vying to control the throne…
More info →Tasslehoff’s Map Pouch: Legends
Tasslehoff Burrfoot, famous kender adventurer, has traveled the world and even through time! His maps led the Heroes of the Lance on their epic quest during the War of the Lance and guided a new generation of heroes in the War of Souls. The contents of his map pouches have remained a…
More info →The Legend of Huma TPB
The world of Krynn is under siege by the dark goddess Takhisis. Led by the renegade wizard Galan Dracos, Takhisis’ forces of evil threaten to conquer all… The only resistance to the Dark Queen are the Knights of Solamnia and their few allies. One knight rises from their ranks… A knight destined…
More info →A Warrior’s Journey
From the cover: The mighty Ergothian Empire is gripped by civil war. Centuries before the first Cataclysm sunders Ansalon, two imperial dynasties struggle for supremacy. Brutal warlords jockey for power, while corrupt wizards sell their skills to the highest bidder. Unnatural monsters prey on the unwary.
Amid this chaos and upheaval, a brave young peasant shakes the towers of the mighty as his fate and the destiny of Krynn collide.
More info →War Wizard
The boy with a rare gift for magic was born in Solamnia, a nation that despised and distrusted mages. His father tried to beat the magic out of him. The knights threatened him with imprisonment and exile. He endured tragedy and heartbreak. Yet he persisted with his magic, for the sake of the magic.
One friend stood by him when others persecuted him, a young man who was studying for the knighthood. No one could understand this unlikely friendship.
The knight was Huma. The boy took the name, Magius. The two would one day become famous in Solamnic history, fighting together to defeat the Queen of Darkness.
But that future is distant, far down the River of Time.
For now, this is the story of an unlikely friendship that would one day change the world.
The Wizard’s Fate
From Wizards.com: After a bloody ten-year war, the mighty city of Tarsis has been brought to its knees. Lord Tolandruth -- once the farmer's son Tol -- has led the armies of the Ergoth Empire to the enemy's very gates. Poised for final victory, instead he is recalled to Daltigoth. The Emperor is dead, and civil war threatens to tear apart the empire.Tol takes a long, perilous journey back to the seat of power, not only to attend upon a new emperor and be reunited with the woman he loves, but to avenge himself on the wizard who caused his exile. Reclaiming his love and honor calls for sacrifices that will shape his destiny -- and the future of Krynn.
More info →The Kagonesti
In the mists of time, during the First Dragon War, the great leader of the elderwild, Kagonos, turned his back on the 'civilization' of the Silvanesti. The legacy of the Pathfinders — such as Kagonos — and their friendship with the silver dragons has been handed down for generations, but now that legacy may cease to exist...
More info →The Irda
Once intelligent and cruel, the ogres were given life by the gods, and their civilization was more advanced that that of the elves. However, their civilized world deteoriated and they became transformed into their present shapes — except for a small group led by the great Igraine, who embraced the cause of goodness and survived unchanged.
More info →The Dargonesti
A young Qualinesti princess, Vixa, travels by ship to rescue comrades from the lands of Ergoth. However, her ship is engulfed by a mysterious mist and they are taken beneath the wave by strange masters. There is turmoil in the undersea world of the Dargonesti, and to escape Vixa and her elves must conquer it...
More info →Land of the Minotaurs
This is a continuation of the story of Kaz, friend and companion of Huma Dragonbane. Kaz must return to Mithas on an errand to save his honorable race. With the help of the kender, Delbin, and his mate, Helati, Kaz must challenge what seems like the entire race of minotaurs to save them from one high up in the religious ranks.
More info →The Dragons
In the days when Krynn was young lived two metallic dragons, Aurican and Darlantan, and a great red, Crematia. These dragons are merely godly pawns in a game of chess with Krynn as the chessboard. These dragons, and their descendents, will determine the fate of Krynn throughout many years and through many wars, shaping the world of Krynn.
More info →The Messenger
This paperback novel recounts the adventures of a disgraced Silvanesti elf, exiled from his homeland to an unknown land called the Icereach. There he discovers barbarians engaged in pitched battle against the remnants of an ancient ogre empire. The first in a trilogy, The Messenger is sure to generate interest among fans of both Dragonlance and fantasy fiction.
More info →The Golden Orb
Continuing the story of the charcters from The Messenger, this second book in the series takes readers to an area of the Dragonlance world that has never been explored.
More info →Winterheim
The final title in the Icewall trilogy, Winterheim documents both a time period and a geographical area of the Dragonlance world that have been previously unexplored. This fills in historical information for the fans and gives them a more complete view of the world.
More info →The Survivors
From Amazon.com: There are many stories in Krynn--and history is watching. The Journeyman is charged to use the ancient Anvil of Time to travel back along the river of time and find the lost stories that fell between the pages of the history books. He finds Bradok Axeblade. A chance meeting in a pub turns into a dire warning of impending apocalypse, and Bradok and a determined band of dwarves must brave the dark of the underworld, facing strange new dangers and horrors long hidden from the light. Hunger, fatigue, betrayal, and death await them, all in their quest to find safety in an alien environment - the surface world. Tracy Hickman Presents the Anvil of Time is the series title for the stand-alone biographies of several of the most important characters in the Dragonlance world.
More info →The Forest King
The Journeyman must use the ancient Anvil of Time to travel through history. He is told to observe, not to interfere, a task that is easier said than done...
Balif, war-winning general and one time candidate for Speaker of the Stars, vanished from Silvanesti history before the Kinslayer War. What caused this bold warrior and revered leader to disappear from his nation?
Already under the shadow of a horrendous crime, Balif answers his country's call to confront invaders in the eastern lands: a new race whose very appearance spreads terror. Balif must defeat these strange invaders, aided only by unlikely allies.
More info →Vinas Solamnus
This is the story of the life and times of Vinas Solamnus, founder of the Knights of Solamnia. Once praetor (general) of the Ergothian Army, when Solamnus rode out to the frontier to subdue a revolution he became infatuated with the rebels' cause, and took it up as his own. This is the story of the evil nobleman's conversion from the ways of the Empire to the Oath and the Measure.
More info →Fistandantilus Reborn
The story of the second-greatest mage of Krynn has never been told. Until now. Ever wonder what happened to Fistandantilus after the Dwarfgate War? Or what some of his greatest, ah, accomplishments were before he was destroyed by Raistlin Majere? Relive the thousand year life of one of the blackest of the black robes.
More info →Dragons of Fate
From Amazon.com:
A courageous heroine trapped in the distant past is determined to return to her own time—without changing the shape of the world forever—as the New York Times bestselling Dragonlance series continues in the thrilling sequel to Dragons of Deceit.
More info →The Journals of Kaz the Minotaur: The Lost Colony
The Dragonlance Nexus proudly presents The Journals of Kaz the Minotaur: The Lost Colony! Featuring new short fiction from New York Time best-selling author Richard A Knaak, this sourcebook and adventure has everything you would ever need to play a minotaur and sea-based Dragonlance campaign.
More info →Sacred Fire
From the cover: For nearly forty years Beldinas, the Kingpriest of Istar, has waged war against evil. Foul monsters, cults of wicked gods, and even the Orders of High Sorcery have fallen to his priests and knights. Now, as the war nears its end, a lost hero reappears: Cathan Twice-Born, once the Kingpriest's champion. As Beldinas prepares to strike the final blow, Cathan must unravel the vision that plagues him: a dream of a burning hammer. His choice will save the world... or herald its doom.
More info →The Reign of Istar
From Wizards.com: This collection of tales is edited by the creators of the Dragonlance mythology. The Reign of Istar contains a number of short stories by popular Dragonlance authors as well as a novella by Weis and Hickman.
More info →The Cataclysm
From Wizards.com: This collection of tales is edited by the creators of the Dragonlance mythology. The Cataclysm contains a number of short stories by popular Dragonlance authors as well as a novella by Weis and Hickman.
More info →Brother of the Dragon
From Wizards.com: Life on the open plains is a constant battle. Two Barbarian tribes, founded by brother and sister, grow into formidable nations, despite menace from traitors, wizards, and ancient beasts. A bronze dragon serves as their protector, but unfortunately for the barbarians, he's not the only dragon watching them.
More info →Sister of the Sword
From Wizards.com: The final book in a historical Dragonlance trilogy. On the battle plains of Ansalon, all barbarians must band together.
Raiders, nomads, and villagers. Ogres and elves. Dragons of good and evil. These are the forces that have joined battle to decide the fate of the first primitive civilization of Krynn. At the center of this whirlwind, the long-separated siblings Amero and Nianki are reunited. But foes long gone and presumed dead also join together, seeking vengeance and destruction once and for all.
More info →Covenant of the Forge
Colin Stonetooth, one of the dwarven chieftains of old, leads a group of Hylar dwarves from their old delvings across Ansalon to the Kharolis Mountains - to Kal Thax, where they meet the other dwarven clans. Together they will build the mountain fortress of Thorbardin, but not before a civil war erupts between them, threatening to destroy the new nation.
More info →Hammer and Axe
A new generation of dwarves, a hundreds of years later faces challenges as yet unknown to Krynn: the Ergoth Empire is encroaching on their borders, while Thorbardin is attacked by a strange wizard, thousands of mercenaries and a strange beast from within the mountain itself...
More info →The Swordsheath Scroll
Yet more turmoil in Thorbardin. Years after the "Wizard's War," chaos reigns. The old thanes of the tribes have all died or passed their thrones on to younger dwarves. A new king, Lawgiver, emerges from the chains of the mines near Pax Tharkas, and commands an army of dwarves which attacks Thorbardin itself...
More info →Divine Hammer
From Wizards.com: This title furthers the exploration of a key part of Dragonlance history. The era explored in this novel, although heavily referred to in many Dragonlance titles, is being detailed here for the first time. In addition, this novel sets up elements of the third novel, which will be tied to events in the core titles from the Dragonlance Legends trilogy.
More info →The Wayward Knights
"Wayward Knights" is the conclusion of Sir Pirvan's unlikely tale. In this installment, Pirvan must unlock the mystery of Suivinari island, defeat a renagde wizard and make peace with the minatours. But first he must learn the truth about the sevents of silence, the Kingpriest's dark henchmen.
More info →Weasel’s Luck
Galen Pathwarden was known as the 'weasel' within the walls of his father's castle. Located in the middle of a giant swamp, this proud Knight of Solamnia has no cause for pride when it comes to his three sons. Yet, the 'weasel' shows promise - Sir Bayard Brightblade takes him on as a squire, and the two set off on an adventure into the heart of Solamnia which ends in a showdown with the mysterious Scorpion.
More info →Galen Beknighted
The story of Galen Pathwarden (now Pathwarden-Brightblade) picks up shortly after the first installment left off. However, Galen sets aside his better judgment and embarks on a trip to save his brother Brithelm, who has disappeared - mysteriously kidnapped and taken underground. With his older brother Alfric as his squire, Galen embarks upon a journey to save his brother - and, unknown to him, thwart the Dragon Queen as well.
More info →The Qualinesti
After the Kinslayer War, the construction of Kith-Kanan's masterpiece, Pax Tharkas, begins. Kith-Kanan and his Wildrunners have migrated westward from Silvanesti, to inhabit the newly ceded forest land of Qualinesti. The kingdom may not last long, however, for Kith-Kanan's half-elf son may prove to be an unworthy candidate for the throne...
More info →The Elven Nations Trilogy Gift Set
From Wizards.com: These three titles chronicle the rise of the elven people, and the schism between the two nations. The books were originally published in 1991, and they have been unavailable for several years. Last year the three books were brought out again in mass-market format to the delight of the fans.
More info →Elven Nations Omnibus
The classic story of Kith-Kanan and the Kinslayer Wars.
The leader of the Silvanesti dies, leaving his twin sons to promote very different course for the elves they lead equally. Other nations see only weakness in the elves, and the brothers cannot lay aside their own differences to lead their people when a bitter territory war begins. It becomes a war of elf against elf, of isolation versus connection, until Kith-Kanan and his followers found the homeland of Qualinost. But their troubles do not stop there.
More info →Knights of the Crown
Welcome to the story of one of the most unlikely Knights of Solamnia - Sir Pirvan the Wayward, who began his career as one of Istar's best cat burglars. When Pirvan the Spell Thief stole some gems, he unwittingly got himself into an adventure that was more than he bargained for - but one which will lead him to a new life & love...
More info →Knights of the Sword
Sir Pirvan's story continues in this second segment, where the young Knight of the Crown begins his journey for the Order of the Sword. Surprisingly, Sir Pirvan has been chosen as a mentor for another candidate for the Knighthood, one whose origins are strangely similar to Pirvan's...
More info →Knights of the Rose
This time Sir Pirvan the Wayward must devise a plan to defend a fortress against some corrupt Knights of Solamnia, and a mercenary. Joining forces with the unlikely help of fifty elven archers and the powers of a red robed mage, Pirvan will try to advance in the Orders of the Knighthood.
More info →
















































