DL5: Dragons of Mystery
At last! A sourcebook for the most exciting epic ever from TSR, Inc.! Now, you and your players can have the entire world of Krynn at your fingertips! Dragons of Mystery gives you the background and tools necessary to run a complete Dragonlance campaign adventure, an epic quest through the…
More info →Leaves from the Inn of the Last Home
The Complete Krynn Source Book! Welcome, guest, to our inn. Shake the dust from your boots and throw off the cares of the weary road you travel. Have no fear of goblin or draconian, dragon or ogre (except in legend and song that you will hear around our fire)! This night, guest, you are safe and…
More info →The Art of the Dragonlance
When the first Dragonlance products were published in 1984, people were amazed, impressed, and captivated by the artwork, which most agree is some of the finest fantasy art ever produced. The artwork was first featured in the Dragonlance calendars, which sold out almost immediately…
More info →Dragonlance Adventures
“…For in ages past, beyond memory and word, in the first blush of the world, Dragons terrible and great made war on this world of Krynn.” For Dragonlance saga enthusiasts and AD&D game players everywhere, here is the latest information on the world shattered by dragons and their armies. The…
More info →The Atlas of the Dragonlance World
Krynn . . . Enter the spell-binding world of the Dragonlance Saga. Accompany the Heroes of the Lance on their epic travels across Krynn in this magnificently illustrated volume. Behold the beauty of the King Priest’s Hall of Audience in the Temple of Istar. Smell Raistlin’s herbs as you wander…
More info →Time of the Dragon
When the true gods punished Istar by wreaking the Cataclysm on Krynn, a shower of meteors pounded the continent of Ansalon. Halfway around the world, a similar continent was shattered by a single, enormous meteor. Thousands of square miles of land disappeared beneath a smoking sea of magma, which boiled up from beneath the planet's crust. Mountain ranges were toppled, rivers changed course, and weather patterns were altered. Survivors were scattered and isolated. The devastation was nearly complete.
Centuries later, the cultures and societies which rise out of the ruins are uniquely shaped by this savage environment...
More info →Castles
Inside you’ll discover a king’s ransom in castles and accessories. Explore three spectacular castles, including Drungar in the Dragonlance setting, bastion of defense against Thenol’s undead armies. See each castle brought to life in its own dramatic full-color poster, a full-color map, plus a 48…
More info →Classics Volume I
Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back in print. Together for the first time, play the entire adventure of the first book of the Dragonlance saga! Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and…
More info →Classics Volume II
You hold in your hands the second in a series of all-in-one reprints of the epic adventures of the Dragonlance saga. This booklet comprises the adventures previously published as DL6 Dragons of Ice, DL7 Dragons of Light, DL8 Dragons of War, and DL9 Dragons of Deceit. This 128-page…
More info →Tales of the Lance
Enter the ravaged land of Ansalon, a land forsaken by gods, beset by fell beasts, and championed by desperate heroes. Enter the Age of Dragons. The world of Krynn has one last chance to reclaim its lost honor and glory.
Now is the time for heroes!
More info →Player’s Guide to the Dragonlance Campaign
If you have been intrigued by the Dragonlance setting, but have felt intimidated by the sheer amount of information it comprises, this is the book for you. This book will not baffle you with “game jargon.” It presents the world of Krynn in a manner you are sure to find entertaining and informative…
More info →Classics Volume III
This is the final installment in the Dragonlance Classics series, the dramatic conclusion to the entire 14-module Dragonlance saga. Within are the reprints of DL10 Dragons of Dreams, DL12 Dragons of Faith, DL13 Dragons of Truth, and DL14 Dragons of Triumph, fully updated to AD&D 2nd Edition…
More info →The History of Dragonlance
Being the Notes, Journals, & Memorabilia of Krynn. Here within the walls of the Great Library of Palanthas, you will find a treasure trove of information on the world of Krynn and its inhabitants. Visitors to that enchanted realm have left with us records of their journeys. Feel free to browse…
More info →Seeds of Chaos
Krynn swelters in the grip of unnatural heat—a summer so dry and scorching the very world seems ready to burst into flame. Across this baked landscape, Lord Ariakan’s armies of Dark Knights weep unchecked. Finally, the great city of Palanthas, the jewel in Ansalon’s crown, awaits the onslaught…
More info →Chaos Spawn
In the heat of an unnaturally warm summer, the Knights of Takhisis conquer nearly every inch of Ansalon, even the glorious city of Palanthas. Mere days later a messenger arrives in Palanthas bearing a dire missive: Something wiped out the Knights posted at the Tower of the High Clerist…
More info →More Leaves from the Inn of the Last Home
To celebrate the coming of a new age to Krynn, we have devised a menu of succulent dishes we hope you will enjoy. Take a seat in your favorite booth. Order a mug of your favorite beverage. Meet new friends and share past times with old ones. Here are songs for the singing and good food for…
More info →Dragonlance Campaign Setting
Sagas from the lands of Krynn are filled with valiant heroes destined to discover ancient secrets and vanquish terrible evils. Like those great champions, you will band together with brave companions to set forth on daring adventures. The tales of those bold deeds will become the newest legends in…
More info →Age of Mortals
A New Age…For New Heroes. In the wake of the devastating Chaos War, the people of Krynn discover a world separated from the gods who have created and protected their world. The magical orders of old are rendered powerless. In this time of vulnerability, dragons of immense size and…
More info →Bestiary of Krynn
Creatures of Krynn From Across the Ages. Creatures great and terrible have ravaged the lands of Ansalon and beyond through the five ages of the world. Some are familiar, creatures that one might easily encounter should the journey go into the wild. Others are mysterious, unknown…
More info →Key of Destiny
Unlock Adventure! An ancient secret is discovered in an overrun border town, long ago forgotten by the elves of the east. It is a magical key—so obscure that history does not remember its form or even what it unlocks. But an unseen evil searches tirelessly, even as the lost knowledge…
More info →Towers of High Sorcery
A Test Awaits! Wizards have shaped mighty spells under the light of three moons for countless millennia. They are Orders of good, evil, and balance all united in the devotion to magic above all other concerns. Each wizard must undergo a deadly trial before venturing onto the path of true…
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