Artifacts and Magical Items of Dragonlance

This article presents over a dozen items and artifacts from throughout the history of Krynn, including an item recently surfaced in the Age of Mortals. Read More
Rules for the Dungeons & Dragons game, 4th edition.
This article presents over a dozen items and artifacts from throughout the history of Krynn, including an item recently surfaced in the Age of Mortals. Read More
One of the mutations brought about by Malys’ foul magic and terraforming, the Dracotaur is the mixture of a draconic creature with what appears to have been a centaur. Read More
Ruling the Peak of Malys after the death of the great red overlord, Sindra is a crafty and powerful dragonspawn that survived the death of her master. Read More
Artha is a powerful being from the Abyss, the product of the union between aspects of Takhisis and Chemosh. Artha represents sloth, though like the god Hiddukel, greed is quickly becoming part of her portfolio. She is a monstrously obese creature that plagued parts of Ansalon in the years between the War of the Lance and the Chaos War. Read More
Venger, Force of Evil, is said to be over a thousand years old. Tales of Venger date back to the Age of Dreams. Little in the way of fact is known of Venger. One tale claims that Venger once had a good soul, but turned against his father when he… Read More
Recovered after the Staff of Magius was destroyed, the crystal Orb carries with it much power of its own.
Obviously, the story here isn’t canon, and you can use the orb as-is, or name it something different for your own game. Read More
Playing a Witch The witches of Taladas are wizards who practice an ancient form of arcane magic. Their art is part religion, part ritual, and all mystery. Witches gain their power from the Spirits of Magic, who instructs them by way of a magical familiar that comes and goes as… Read More
Bakali of Adlatum Average Height: 7’1" – 8’0" Average Weight: 350-400 lbs. Ability Scores: +2 Strength, +2 Constitution Size: Medium Speed: 6 Squares Vision: Normal Skill Bonuses: +2 Acrobatics, +2 Athletics Bakali Hide: +1 Racial bonus to AC Natural Claws: You gain proficiency with your natural claws which count as… Read More
Heroic Tier Feats Lunar Devotion Prerequisites: Wizard, Trained in Religion Benefit: Choose as your Patron one of the three moon gods, gain the benefits of Moon Magic: Moon Magic: Your patron gain special benefit from your moon being in High Sanction you gain +1 damage with your spells at high… Read More
This is a set of rules to play a Knight of Solamnia using the 4th Edition Dungeons and Dragons rules. Included is the Knight of Solamnia theme as well as conversions of the Knight of the Crown, Knight of the Sword, Knight of the Rose, Clerist, and Kingfisher. 4E Knights… Read More