Adlatum Feats in 4th Edition

Heroic Tier Feats

Lunar Devotion

Prerequisites: Wizard, Trained in Religion
Benefit: Choose as your Patron one of the three moon gods, gain the benefits of Moon Magic:
  Moon Magic: Your patron gain special benefit from your moon being in High Sanction you gain +1 damage with your spells at high sanction +0 at mid and -1 at Low, for each other moon in conjunction you get +1 for a total of +3 when all three are full (roughly once every 2 and a half years) is either Situlos (Solinari), Giazuar (Lunitari) or Regunilas (Nuitari) and you

Tougher than Quick [Coin Dwarf]

Benefit: Use your Constitution modifier to calculate your Reflex defence.

Smarter than Wise [Talker Gnome]

Benefit: Use your Intelligence modifier to calculate your Will defence.

Path of Light [Divinity]

Prerequisites: Channel Divinity class feature, must follow the Path of Light
Benefit: You can invoke one of the following encounter powers, chosen when you take this feat.
Special: You can take this feat more than once, each time you select this feat select a different power.

Channel Divinity: Armour of Paladine
Encounter * Divine
Immediate Interrupt – Ranged
5
Trigger: An enemy scores a critical hit on you or an ally
Effect: Turn a critical hit against you or an ally within range into a normal hit.

Channel Divinity: Clarity of Majere
Encounter * Divine
Move Action – Melee
1
Target: One ally
Effect: Shift into the space of an adjacent ally; that ally simultaneously shifts into your space. Your space and your ally’s space must be the same size.

Channel Divinity: Branchala’s Dance
Encounter * Divine
Immediate Interrupt – Ranged
10
Trigger: Another creature within range spends an action point to take an extra action.
Effect: You take a move action ignoring difficult terrain.

Channel Divinity: Kiri-Jolith’s Accuracy
Encounter * Divine
Minor Action – Ranged
10
Target: One ally
Effect: If you have at least three allies within range, grant one of those allies a +2 power bonus to the first attack roll he or she makes before the start of your next turn.

Channel Divinity: Mishakal’s Mercy
Encounter * Divine, Healing
Minor Action – Ranged
5
Target: You or one ally; bloodied target only
Effect: The target gains regeneration 2 until the end of the encounter or until he or she is no longer bloodied. If you are 11th level or higher, this power grants regeneration 4 instead. If you are 21st level or higher, this power grants regeneration 6 instead.

Path of Serenity [Divinity]

Prerequisites: Channel Divinity class feature, must follow the Path of Serenity.
Benefit: You can invoke one of the following encounter powers, chosen when you take this feat.
Special: You can take this feat more than once, each time you select this feat select a different power.

Channel Divinity: Mind of Gilean
Encounter * Divine
Minor Action – Ranged
5
Target: You or one ally
Effect: The target gains a +5 power bonus to Will defense until the start of your next turn.

Channel Divinity: Zivilyn’s Foresight
Encounter * Divine
Move Action – Melee
1
Target: One ally
Effect: Shift into the space of an adjacent ally; that ally simultaneously shifts into your space. Your space and your ally’s space must be the same size.

Channel Divinity: Chislev’s Passage
Encounter * Divine
Immediate Interrupt – Ranged
10
Trigger: Another creature within range spends an action point to take an extra action.
Effect: You take a move action ignoring difficult terrain.

Channel Divinity: Renewal of Sirrion
Encounter * Divine, Healing
Minor Action – Ranged
5
Target: You or one ally; bloodied target only.
Effect: The target gains regeneration 2 until the end of the encounter or until he or she is no longer bloodied. If you are 11th level or higher, this power grants regeneration 4 instead. If you are 21st level or higher, this power grants regeneration 6 instead.

Channel Divinity: Hammer of Reorx
Encounter * Divine
Minor Action – Personal
Effect:
Until the end of your next turn, you gain a +2 bonus to attack rolls against Large or larger creatures.

Channel Divinity: Shinare’s Trade
Encounter * Divine
No Action – Ranged
5
Trigger: You roll a natural 20 on a saving throw.
Effect: Choose an enemy within range; that creature gains the condition you just saved against.

Path of Power [Divinity]

Prerequisites: Channel Divinity class feature, must follow the Path of Power.
Benefit: You can invoke one of the following encounter powers, chosen when you take this feat.
Special: You can take this feat more than once, each time you select this feat select a different power.

Channel Divinity: Dark Queen’s Blessing
Encounter * Divine, Healing
Free Action – Ranged
5
Trigger: You or an ally within range scores a critical hit with a melee attack.
Effect: You or the ally can spend a healing surge.

Channel Divinity: Lifetheft of Chemosh
Encounter * Divine, Healing
Free Action – Ranged
10
Trigger: Your attack drops an enemy within range to 0 hit points or fewer.
Effect: You or an ally within 5 squares of the enemy can spend a healing surge.

Channel Divinity: Corruption of Morgion
Encounter * Divine
No Action – Ranged
5
Trigger: You roll a natural 20 on a saving throw.
Effect: Choose an enemy within range; that creature gains the condition you just saved against.

Channel Divinity: Tide of Zeboim
Encounter * Divine
Move Action – Melee
1
Target: One Creature
Attack: Wisdom vs. Will
Effect: Shift into the space of an adjacent creature; that creature simultaneously shifts into your space. Your space and the target’s space must be the same size.

Channel Divinity: Treachery of Hiddukel
Encounter * Divine
No Action – Ranged
5
Trigger: A creature within range becomes the target of an ongoing effect.
Effect: targets next save against the ongoing effect that triggered this power is made at a penalty (minimum -1) equal to your Wisdom modifier.

Paragon Tier Feats

Greater Lunar Devotion

Prerequisites: Wizard, Trained in Religion, Lunar Devotion.
Benefit: Gain +2 to a defence based on your Lunar Patron: either Will (Situlos), Reflex (Giazuar), or Fortitude (Regunilas).

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