The Heroes of the Lance must descend into the ruined city of Xak Tsaroth to search for the Disks of Mishakal. The game uses a side-scrolling action style, breaking from the more traditional turn-based D&D-type game, and allows the player to switch characters to select one better suited to any given situation.
Published by Strategic Simulations, Inc. (SSI) for Amiga, Atari ST, Commodore 64, DOS, ZX Spectrum, NES, and Sega Master System.More info →
The sequel to Heroes of the Lance, Dragons of Flame follows the game modules and storyline of Dragons of Autumn Twilight, bridging the gap between the trip to Xak Tsaroth and the return of the heroes to Solace and Pax Tharkas.
Published by Strategic Simulations, Inc. (SSI) for Amiga, Atari ST, Commodore 64, DOS, ZX Spectrum, and NES.More info →
The sequel to Dragons of Flame. A party of four adventurers must take the slaves from Pax Tharkas and shepherd them through the wilderness before the Dragonarmies catch up with them. The game features three modes (strategic, tactical, and political) that the party must master in order to ensure the refugees' safe passage to Thorbardin, while the evil dragons tail the humans in real time, killing the survivors!
Published by Strategic Simulations, Inc. (SSI) for the Amiga and DOS.More info →
A strategy game akin to risk, you must move armies, heroes and various units against the Dragonarmies, or use your diplomats to bring other nations to your side in battle. Play against a human opponent or allow the computer to take control of the action.
Published by Strategic Simulations, Inc. (SSI) for the Apple II, Commodore 64, and DOS.More info →