Wizards of High Sorcery

Tres Lunas Magicas (Three Magic Moons)
Tres Lunas Magicas (Three Magic Moons)

The Wizards of High Sorcery stand as the oldest, most feared, and most respected of all the orders of the world of Krynn. These wizards draw upon the arcane magic granted by the moons and the gods of magic associated with those moons.

Motto. “The warrior has his blade. The wizard has his magic.”

Beliefs. The Wizards of High Sorcery follow the Foundations of Magic, set down by the Gods of Magic, which can be summarized as follows:

  • All wizards are brothers and sisters in their Order. All Orders are brothers and sisters in power.
  • The places of High Sorcery are held in common among all Orders and no magic is to be used in anger against fellow wizards in these places.
  • The world beyond the Towers may bring brother against sister and Order against Order, but such is the way of the universe.

Goals. All Wizards of High Sorcery seek knowledge, power, and the advancement of magic throughout the world.

Typical Quests. Typical Wizard of High Sorcery quests include searching for magical lore with which to increase their own power, search for lost magical items and tomes, and preserving the knowledge and history of magic.

The Orders of High Sorcery

The Wizards of High Sorcery are made of three orders, each of which drawing their power from a different moon based upon their moral outlook.

Order of the White Robes

The Order of the White Robes draws its power from the moon Solinari. The members of this order follow the paths of knowledge, wisdom, and the magic of protection. Beyond magic, White Robe Wizards are focused on the cause of Good. Often they will assist the forces of Good to defend against the darkness.

Order of the Red Robes

The Order of the Red Robes draws its power from the moon Lunitari. The members of this order follow the paths of knowledge and illusion. The Red Robe Mages are said to have the ultimate loyalty to magic, having no tendencies to lean either towards good or towards evil. Red Robes seek to maintain the Balance.

Order of the Black Robes

The Order of the Black Robes draws its power from the moon Nuitari. While members of this order are evil-aligned, they do not cause random destruction for destruction’s sake (such as throwing random fireballs at an unsuspecting village). To do so would jeopardize the magic. Black Robe Mages may be cruel, but they are also cunning. They tend to avoid open acts of violence if more subtle ways can be found. Black Robe Mages seek the quickest route to power possible to satisfy their hunger for magic.

Test of High Sorcery

One of the traditions established by the First Conclave is the institution of the Test of High Sorcery, designed to challenge the dedication of any student desiring to master the art of magic.

Each Test of High Sorcery is uniquely designed for the individual wizard taking it, and should include at least three challenges to be overcome by the wizard’s knowledge of magic and its use. Characters must solve problems and defeat foes by casting every spell they know at least once, and should also face confrontation with someone thought to be a friend or ally.

Those taking the Test can bring companions with them if they desire, but will find the challenges scaled upward in compensation. No one who accompanies a wizard on his challenge has any guarantee of returning, for by the harsh terms of the Test, failure means death.

Arcane Traditions

Each of the three Orders of High Sorcery has a degree of expertise in two schools of magic. This knowledge and mastery of these schools is reflected in the narrowed focus of dedicated wizards. The favored schools are abjuration and divination (White Robes), illusion and transmutation (Red Robes), and enchantment and necromancy (Black Robes). Wizards of all three orders may choose from the schools of conjuration and evocation. A player may choose a school of magic not favored by his order with the dungeon master’s permission.

Moon Magic

All Wizards of High Sorcery draw strength directly from the moon aligned with their particular Order—White Robe wizards from Solinari, the White Moon; Red Robe wizards from Lunitari, the Red Moon; Black Robe wizards from Nuitari, the Black Moon (whose aspect only Black Robe wizards can see).

The waxing and waning of their respective moons has an effect upon the magic of Wizards of High Sorcery. When a moon is at High Sanction, wizards of that moon’s order gain advantage on attack rolls with spells and gain a +1 bonus to their spell save DCs. When a moon is at Low Sanction, wizards of that moon’s order gain disadvantage on attack rolls with spells, and incur a -1 penalty to their spell save DCs. During the waxing and waning periods around the quarter moons, wizards of that moon’s order cast their spells normally.

Moon Tracking Table


Weis, Margaret, Chris Pierson, and Jamie Chambers. Towers of High Sorcery. Lake Geneva, WI: Sovereign, 2004. Print.


About Dragonhelm

Trampas “Dragonhelm” Whiteman is best known for co-creating and administering the Dragonlance Nexus fan site. He is co-author of three Dragonlance books – Holy Orders of the Stars, Knightly Orders of Ansalon, and Races of Ansalon. When not evangelizing Dragonlance and other settings, Trampas is a husband, father, podcaster, and web designer. Trampas also enjoys reading comics, reading fantasy and scifi novels, and playing D&D.
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  1. i have actually worked on creating a system for a fanmade campaine using dragonlance. id be happy to send the ideas i had for the high Sorcery for 5e.

  2. Using this now Trampas, working really well so far, cheers.

  3. I would re-introduce the concept of “forbidden school” perhaps with 2 tiers. At 3th and 7th level the wizards must choose an opposite school:
    – tier 1 deprecated school: you choose a school belonging to one of the other orders: you get -2 to every DC or Attack roll for the spells of that school. You gain an additional effect on the spells of one of your order’s schools(White Robes -> protection/insight bonuses or radiant extra damage, Red Robes -> illusion /stats increase effects or psychic extra damage, Black Robes: Enchantment / Fear based effects or necrotic extra damage)

    – tier 2 forbidden school: if you choose the same opposite school twice you cannot cast spells of that school. If you apply the bonus to the same school choosen at tier 1, you specialize in the same effect, otherwise, you can choose the extra effect of the other school of your order.

    Then a “Retrain” option is needed in order to render the possibility of changing Robes. The benevolence of the God of Magic that welcomes you and the wrath of the God that you forsake, allow you to change Order, and choose different prohibited schools. I would impose a full moon cycle (both of the old and the newly acquired order) penalty of -1 DC / Atck on all spells

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