Stories taking place in the past of Krynn, during the Age of Dreams, the Age of Might, and the early years of the Age of Despair. Events leading up to the War of the Lance are considered Preludes.
Prerequisite: Before exploring the stories of this era, the reader should definitely first read the Classic Core.
Core books of this era: Since this era is basically all backstory, none of its stories can really be considered Core, and they may be read in any order. There are, however, certain books which are very popular, which also happen to deal with some of the main historical events of the timeline: Firstborn, The Kinslayer Wars, The Legend of Huma, and The Kingpriest Trilogy.
The Forest King
The Journeyman must use the ancient Anvil of Time to travel through history. He is told to observe, not to interfere, a task that is easier said than done...
Balif, war-winning general and one time candidate for Speaker of the Stars, vanished from Silvanesti history before the Kinslayer War. What caused this bold warrior and revered leader to disappear from his nation?
Already under the shadow of a horrendous crime, Balif answers his country's call to confront invaders in the eastern lands: a new race whose very appearance spreads terror. Balif must defeat these strange invaders, aided only by unlikely allies.
More info →Vinas Solamnus
This is the story of the life and times of Vinas Solamnus, founder of the Knights of Solamnia. Once praetor (general) of the Ergothian Army, when Solamnus rode out to the frontier to subdue a revolution he became infatuated with the rebels' cause, and took it up as his own. This is the story of the evil nobleman's conversion from the ways of the Empire to the Oath and the Measure.
More info →Fistandantilus Reborn
The story of the second-greatest mage of Krynn has never been told. Until now. Ever wonder what happened to Fistandantilus after the Dwarfgate War? Or what some of his greatest, ah, accomplishments were before he was destroyed by Raistlin Majere? Relive the thousand year life of one of the blackest of the black robes.
More info →Dragons of Fate
From Amazon.com:
A courageous heroine trapped in the distant past is determined to return to her own time—without changing the shape of the world forever—as the New York Times bestselling Dragonlance series continues in the thrilling sequel to Dragons of Deceit.
More info →The Journals of Kaz the Minotaur: The Lost Colony
The Dragonlance Nexus proudly presents The Journals of Kaz the Minotaur: The Lost Colony! Featuring new short fiction from New York Time best-selling author Richard A Knaak, this sourcebook and adventure has everything you would ever need to play a minotaur and sea-based Dragonlance campaign.
More info →Sacred Fire
From the cover: For nearly forty years Beldinas, the Kingpriest of Istar, has waged war against evil. Foul monsters, cults of wicked gods, and even the Orders of High Sorcery have fallen to his priests and knights. Now, as the war nears its end, a lost hero reappears: Cathan Twice-Born, once the Kingpriest's champion. As Beldinas prepares to strike the final blow, Cathan must unravel the vision that plagues him: a dream of a burning hammer. His choice will save the world... or herald its doom.
More info →The Reign of Istar
From Wizards.com: This collection of tales is edited by the creators of the Dragonlance mythology. The Reign of Istar contains a number of short stories by popular Dragonlance authors as well as a novella by Weis and Hickman.
More info →The Cataclysm
From Wizards.com: This collection of tales is edited by the creators of the Dragonlance mythology. The Cataclysm contains a number of short stories by popular Dragonlance authors as well as a novella by Weis and Hickman.
More info →Brother of the Dragon
From Wizards.com: Life on the open plains is a constant battle. Two Barbarian tribes, founded by brother and sister, grow into formidable nations, despite menace from traitors, wizards, and ancient beasts. A bronze dragon serves as their protector, but unfortunately for the barbarians, he's not the only dragon watching them.
More info →Sister of the Sword
From Wizards.com: The final book in a historical Dragonlance trilogy. On the battle plains of Ansalon, all barbarians must band together.
Raiders, nomads, and villagers. Ogres and elves. Dragons of good and evil. These are the forces that have joined battle to decide the fate of the first primitive civilization of Krynn. At the center of this whirlwind, the long-separated siblings Amero and Nianki are reunited. But foes long gone and presumed dead also join together, seeking vengeance and destruction once and for all.
More info →Covenant of the Forge
Colin Stonetooth, one of the dwarven chieftains of old, leads a group of Hylar dwarves from their old delvings across Ansalon to the Kharolis Mountains - to Kal Thax, where they meet the other dwarven clans. Together they will build the mountain fortress of Thorbardin, but not before a civil war erupts between them, threatening to destroy the new nation.
More info →Hammer and Axe
A new generation of dwarves, a hundreds of years later faces challenges as yet unknown to Krynn: the Ergoth Empire is encroaching on their borders, while Thorbardin is attacked by a strange wizard, thousands of mercenaries and a strange beast from within the mountain itself...
More info →The Swordsheath Scroll
Yet more turmoil in Thorbardin. Years after the "Wizard's War," chaos reigns. The old thanes of the tribes have all died or passed their thrones on to younger dwarves. A new king, Lawgiver, emerges from the chains of the mines near Pax Tharkas, and commands an army of dwarves which attacks Thorbardin itself...
More info →Divine Hammer
From Wizards.com: This title furthers the exploration of a key part of Dragonlance history. The era explored in this novel, although heavily referred to in many Dragonlance titles, is being detailed here for the first time. In addition, this novel sets up elements of the third novel, which will be tied to events in the core titles from the Dragonlance Legends trilogy.
More info →The Wayward Knights
"Wayward Knights" is the conclusion of Sir Pirvan's unlikely tale. In this installment, Pirvan must unlock the mystery of Suivinari island, defeat a renagde wizard and make peace with the minatours. But first he must learn the truth about the sevents of silence, the Kingpriest's dark henchmen.
More info →Weasel’s Luck
Galen Pathwarden was known as the 'weasel' within the walls of his father's castle. Located in the middle of a giant swamp, this proud Knight of Solamnia has no cause for pride when it comes to his three sons. Yet, the 'weasel' shows promise - Sir Bayard Brightblade takes him on as a squire, and the two set off on an adventure into the heart of Solamnia which ends in a showdown with the mysterious Scorpion.
More info →Galen Beknighted
The story of Galen Pathwarden (now Pathwarden-Brightblade) picks up shortly after the first installment left off. However, Galen sets aside his better judgment and embarks on a trip to save his brother Brithelm, who has disappeared - mysteriously kidnapped and taken underground. With his older brother Alfric as his squire, Galen embarks upon a journey to save his brother - and, unknown to him, thwart the Dragon Queen as well.
More info →The Qualinesti
After the Kinslayer War, the construction of Kith-Kanan's masterpiece, Pax Tharkas, begins. Kith-Kanan and his Wildrunners have migrated westward from Silvanesti, to inhabit the newly ceded forest land of Qualinesti. The kingdom may not last long, however, for Kith-Kanan's half-elf son may prove to be an unworthy candidate for the throne...
More info →The Elven Nations Trilogy Gift Set
From Wizards.com: These three titles chronicle the rise of the elven people, and the schism between the two nations. The books were originally published in 1991, and they have been unavailable for several years. Last year the three books were brought out again in mass-market format to the delight of the fans.
More info →Elven Nations Omnibus
The classic story of Kith-Kanan and the Kinslayer Wars.
The leader of the Silvanesti dies, leaving his twin sons to promote very different course for the elves they lead equally. Other nations see only weakness in the elves, and the brothers cannot lay aside their own differences to lead their people when a bitter territory war begins. It becomes a war of elf against elf, of isolation versus connection, until Kith-Kanan and his followers found the homeland of Qualinost. But their troubles do not stop there.
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