These are the publication eras of Dragonlance fiction:
- Classic ← start here!
- Chaos War
- Fifth Age
- War of Souls
- Age of Mortals
Generally speaking, within each era there are Core novels, which progress the main saga and establish the basics of the timeline, and Supplemental novels and stories, which explore and flesh out the various peoples and events of the era. Therefore, we recommend you progress era by era, beginning with the Classics and branching out, unlocking the era by reading its Core books and reading whatever Supplemental books interest you.
You may also be interested in a list of just the Core books.
Or, you may wish to browse all the books in publication order, below.
Before the War of the Lance, magic faced and fought its own demise.
The Journeyman is charged to use the ancient Anvil of Time to travel back along the river of time and find the lost stories that fell between the pages of the history books.
He finds Tythonnia, a young red robe learning magic in company with Ladonna of the black robes and Par-Salian of the white. The three are sent on an easy quest to find the leader of the renegade wizards, a man named Berthal, but if it was that simple, they wouldn't need mages. Instead, what started out easy turns into betrayal - magic against sorcery, the wizards against each other, and Tythonnia against herself. When Berthal finally unleashes his final attack, everyone knows that it won't end that simply.More info →
When Caramon and Raistlin were born, Kitiara was a girl of about 8. Her fight to save Raistlin has often been referred to as her 'first battle.' Hear the tale of the young Kitiara, setting off from Solace to begin adventuring on her own. She becomes intertwined in an adventure which threatens to rush like summer waves over head and drown her in a web of intrigue and war.More info →
Spectre of the Black Rose
From Wizards.com: Dragon Day continues a new series of Dragonlance adventures written specifically for readers ages 10 and up. Sized to fit the young reader market, the series features a new group of young companions who band together for friendship and excitement during the golden age of the Dragonlance world.More info →
The Silver Stair
For Goldmoon, Jasper Fireforge, and the rest of her followers, Schallsea Island is a place for hope and bight beginnings. They journey to the Silver Stair, a tower that gives revalations of the heart, and have started construction on the Citidel of Light. The future is starting to look bright for the first time since the Chaos War. But two forces try to halt her dream, one clad in the armour of a Knight of Solamnia, the other a trusted friend clad in dark shadows.More info →
The Alien Sea
From Wizards.com: The great poison of the World Gash spreads through the oceans of Krynn, killing all in its path. Led by Apoletta of the Dargonesti and Utharne of the Dimernesti, the two great aquatic races of sea elves convene a Conclave to address the mysterious, urgent crisis. When undead attack the Conclave, Apoletta and Utharne must unite both their species, brave the storms of the World Gash and confront the ghosts of their past. What they discover will forever change their oceanic world and the fate of their two peoples.More info →
The Stolen Sun
From Wizards.com: Everyone knows kender can't do magic. But Sindri Suncatcher -- the greatest kender wizard in the world -- can. Sindri has defeated the evil wizard Anica and has one final Temple of the Sun to locate on his quest to discover the source of his magical power. But the conflict is far from over. Old foes endanger Sindri's home village in Kendermore, while old friends add confusion to an already frenzied situation. And in the midst of all the chaos, Sindri must make the hardest choice of his life.More info →
Queen of the Sea
From Wizards.com: A tempest off the coast of Krynn threatens to overwhelm Palanthas, and once again the Wizards' Conclave sends Nearra on a treacherous journey. As Nearra works to uncover the Crescent Cabal's machinations, her sister Jirah struggles in the service of her newfound anonymous god. With the storm raging around them, Nearra must locate the Queen of the Sea and the Pillar of Water. But will the evil Crescent Cabal find them first?More info →
Knights of the Crown
Welcome to the story of one of the most unlikely Knights of Solamnia - Sir Pirvan the Wayward, who began his career as one of Istar's best cat burglars. When Pirvan the Spell Thief stole some gems, he unwittingly got himself into an adventure that was more than he bargained for - but one which will lead him to a new life & love...More info →
The Search for Power
This newest anthology focuses on the lives and ways of dragons in the era following the end of the New York Times best-selling War of Souls trilogy by Margaret Weis and Tracy Hickman. Edited by Margaret Weis and filled with a dozen stories from both well-known Dragonlance authors and a few newcomers, this is the first anthology to feature stories that take place in the current Dragonlance time period.More info →
The Forest King
The Journeyman must use the ancient Anvil of Time to travel through history. He is told to observe, not to interfere, a task that is easier said than done...
Balif, war-winning general and one time candidate for Speaker of the Stars, vanished from Silvanesti history before the Kinslayer War. What caused this bold warrior and revered leader to disappear from his nation?
Already under the shadow of a horrendous crime, Balif answers his country's call to confront invaders in the eastern lands: a new race whose very appearance spreads terror. Balif must defeat these strange invaders, aided only by unlikely allies.More info →
Tears of the Night Sky
While Palin Majere and Steel Brightblade make their way into the Shoikan Grove, Crysania searches for the answers to the questions deep in her soul. With the gods' attention on the Chaos War, Crysania travels to the Temple in Neraka bearing the Dragon Stones. With her are Tandar, a White Robe transformed into a tiger, the mage's brother, his wife, and a dwarven priest. Will Crysania and Tandar both find what they are looking for?More info →
The Oath and the Measure
Though counseled by Caramon and Raistlin not to make the journey, Sturm Brightblade attends an annual Solamnic ceremony which is interrupted by a mysterious being. After accepting a challenge, Sturm sets out on a quest to learn what happened to his father, and more importantly - what the true meaning of honor is.More info →
From Wizards.com: How far can a hero fall? Far enough to lose his soul? Dhamon Grimwulf, once a Hero of the Heart, has sunk into a bitter life of crime and squalor. Now, as the great dragon overlords of the Fifth Age coldly plot to strengthen their rule and to destroy their enemies, he must somehow find the will to redeem himself.More info →
From Amazon.com: The seventh title in the new Dragonlance adventure series for young readers. Dragon Knights continues a new series of Dragonlance fantasy adventures written specifically for readers ages 10 and up. Sized to fit the young reader market, the series features a group of young companions who band together for friendship and excitement during the golden age of the Dragonlance world.More info →
The Rose and the Skull
Jeff Crook writes: Lord Gunthar uth Wistan, the elderly Grandmaster of the Knights of Solamnia, proposes a bold plan which could make the Knighthood the most powerful force on Krynn. But before he can fully set his schemes in motion, tragedy strikes, leaving the ancient order of knighthood vulnerable to destruction without even the fall of a single swordstroke. The fate of the Knights, perhaps the fate of Krynn, hinges on a dread secret known only by a frightened gully dwarf.More info →
From Wizards.com: Gerard and Galdar . . . Once dire enemies during the War of Souls, then friends, they find themselves on opposite sides again. This time, it's before a council of the Knights of Solamnia. Someone has stolen an ancient heirloom, a jewel chest belonging to one of the wealthiest families in Palanthas. But this chest holds death, not jewels, and Galdar and Gerard must recover it before the forces of darkness are unleashed. Douglas W. Clark reunites two of the most popular characters from the War of Souls epic in this new novel set in the best-selling world of Dragonlance.More info →
A Kingsword is a weapon forged by the expert hands of a master dwarven metalsmith. The practice has been outlawed, but one master smith takes it upon himself to forge such a blade--a blade which will break the deadlock among the ruling council of Thanes. The sword is stolen, but is rediscovered years later by a lone dwarf without a history, with no family name, but one who destiny has been determined.More info →
From Amazon.com: Nearra's quest for magic comes to a gripping close in this finale to the Elements trilogy! Nearra's last chance to take the Test of High Sorcery is thwarted once again, and she is put out of the Hall of the Three Moons. She and her friends still have the Cabal to deal with, though, and a new mystery to solve: who broke into the Tower and disrupted Nearra's Test, stealing a shard of the Pillar of Air? Readers who have followed Nearra from the very beginning of Dragonlance: The New Adventures will relish this final installment in her journey to discover herself.More info →
Night of Blood
From the back cover: The War of Souls has come to Krynn and touched every land, every race. In the minotaur empire, a terrible coup, the Night of Blood, elevates General Hotak to power—an unprecedented break with honorable minotaur tradition. With the aid of his ruthless mate, the High Priestess Nephera, and her growing Cult of the Dead, Hotak's loyalists lay waste to the old ways and plan the rebirth and expansion of the empire.
But Hotak has not managed to slay all of his enemies. Far away, in a grim slave colony, an obscure survivor of the ruling clan rises up to plot rebellion.
The Minotaur Wars are about to begin.More info →