Gaming Books

DLA2: Dragon Knight

DLA2: Dragon Knight

Author:
Series: Dragonlance Adventures, Book 2
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

Someone or something is killing the Othlorx ('The Uninvolved') dragons of Taladas. Not only good dragons, but evil ones as well. Who or what would be so angered at these dragons as to slaughter them indiscriminately? To find out, The PCs must masquerade as dragon hunters and set out to destroy dragons. It's a dangerous game—if the dragons don't get you, your employers might!

 

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DLA3: Dragon’s Rest

DLA3: Dragon’s Rest

Author:
Series: Dragonlance Adventures, Book 3
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

Your heroes find themselves on a demi-planar island in the Ethereal void, where a mysterious god enlists their help in his scheme to stop Erestem (Takhisis). The heroes must journey through space and time to recover the powerful cindergemsand forge a weapon to destroy Erestem. If your heroes fail, Erestem's evil minions will invade Taladas and destroy the Orthlox (Uninvolved) dragons, which is just the star of her plans for Taladas!

 

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Dragonlance Classics: 15th Anniversary Edition

Dragonlance Classics: 15th Anniversary Edition

Authors: ,
Series: Classics, Book 4
Genre: Gaming Books
Tags: SAGA, AD&D 2E

WHO DARES TO STAND IN THE PATH OF DARKNESS?

Five years ago, a group of adventuring companions went in search of the gods who had left the world centuries before. Now these friends gather at the Inn of the Last Home for what they believe will be their final meeting...

But what they face is instead a beginning. For the world of Krynn stands at a historic crossroads: Armies of darkness are sweeping across the land, and legendary evils have returned for a new and terrible purpose.

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Vecna: Eve of Ruin

Vecna: Eve of Ruin

Series: 5E Adventures, Book 2
Genre: Gaming Books
Tag: D&D 5E

The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse’s most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts.

Vecna: Eve of Ruin is a high-stakes adventure in which Dungeon Masters and players can change the multiverse’s fate. This book includes legendary D&D figures, iconic fantasy locations, terrifying new monsters, and more!

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DLE1: In Search of Dragons

DLE1: In Search of Dragons

Author:
Series: Dragonlance Expansions, Book 1
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

Good, Evil, Neutrality.

These three forces exist in a delicate balance, a balance crucial to the harmony of all things. Now that harmony is threatened and all of Krynn is in jeopardy.

For reasons unknown, the balance among Krynn's good, evil, and neutral dragons is shifting...

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DLE2: Dragon Magic

DLE2: Dragon Magic

Author:
Series: Dragonlance Expansions, Book 2
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

The Moons of Krynn are fading. The alignment forces of Good, Evil, and Neutrality are locked in conflict… and evil seems to be winning! The unnatural machinations of the treacherous Khardra—daughter of Takhisis herself!—have led to a crisis of cosmic proportions.

The Heroes journey to the Cloud City Cirulon, heart of the Good Dragon races...

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DLE3: Dragon Keep

DLE3: Dragon Keep

Author:
Series: Dragonlance Expansions, Book 3
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

The good dragons of Krynn need help. Recruited by the silver dragon Saramber, the player characters have joined ranks with the dragons and sought to solve the mystery behind the deaths of many silver and bronze dragons and passed the tests set out for them, earning the trust of these ancient creatures.

But now, Saramber fears evil dragons have discovered the portal that could lead them to the dragons' homeland...

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DLQ1: Knight’s Sword

DLQ1: Knight’s Sword

Author:
Series: Dragonlance Quests, Book 1
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

Est Sularus oth Mithas: My Honor is My Life. For the young men who have gathered at the High Clerist's Tower, those words mean one thing: Knight of Solamnia. For some, knighthood is just around the corner. For others, there will be only failure and the shameful return home. Whatever the eventual outcome, all of the candidates bear those words in their hears. Eagerness and anticipation fill the sun-filled morning air, as the candidates hockey for position, ready to show their prowess before the Knights of the Orders. My Honor is My Life.On Knight, however, does not live by the Oath.

The sword of Sturm Brightblade is gone...

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DLQ2: Flint’s Axe

DLQ2: Flint’s Axe

Author:
Series: Dragonlance Quests, Book 2
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

Before the War of the Lance, Flint Fireforge returned to his place of birth, the dwarven town of Hillhome. There, he uncovered a fiendish plot and used his magical battle axe to stop evil dwarves from destroying his home. The axe was destroyed in Flint's final battle with the leader of the evil forces.

Or was it?

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DLR1: Otherlands

DLR1: Otherlands

Beyond Ansalon - beyond even Taladas - cut off from the rest of Krynn by distance or circumstance, lie several lost lands with enough excitement and peril to challenge the hardiest adventurer.

 

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DLR2: Taladas: The Minotaurs

DLR2: Taladas: The Minotaurs

Author:
Series: Dragonlance Resources, Book 2
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

Awe-inspiring, brutish, militaristic, honor-bound: All these words and more describe the minotaurs of Taladas, the "other continent" on the world of Krynn.

 

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DLR3: Unsung Heroes

DLR3: Unsung Heroes

Author:
Series: Dragonlance Resources, Book 3
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

Caramon, Raistlin, Tika, Laurana, Tanis, Sturm, Flint, Tasselhoff?heroes all, their names are known by everyone familiar with their saga. But there are others as well: veterans of the War of the Lance, players behind the scenes, and even those who had no involvement wit the War whatsoever who are still heroes in their own right. Many are presented here for the first time.

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DLT1: New Tales: The Land Reborn

DLT1: New Tales: The Land Reborn

Author:
Series: Dragonlance Tales, Book 1
Genre: Gaming Books
Tags: AD&D 2E, Classic Era

The War of the Lance may be over, but the Heroes' jobs have only begun.

Returen to the time just after the end of the War, when the land is healing and its peoples are struggling to rebuild their lives. Travel with Tika and Caramon in search of her father, Alleran Waylan. Help a group of kender track down an aging black dragon. Go with Riverwind and Goldmoon to reclaim the settlement of Que Shu. Or, aid Tanis on a touchy diplomatic mission - to Laurana's people.

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Dragonlance – Book of Lairs

Dragonlance – Book of Lairs

At long last, adventures set in Ansalon that can be played in a single session.

 

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Fifth Age Dramatic Adventure Game

Fifth Age Dramatic Adventure Game

A generation ago, the War with Chaos heralded a new age for the world of Krynn - the Age of Mortals. Just as the shattered land of Ansalon had begun to recover, a new threat from across the sea descended upon the populace: the Great Dragons. Larger and more fierce than any wyrms ever to battle in the wars of past ages, these beasts have brought terrible oppression to the land they now claim. Humans and elves, dwarves and centaurs, minotaurs and kender all suffer under their shadow.

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A Saga Companion

A Saga Companion

At the heart of the Dragonlance: Fifth Age game is the art of storytelling. This book answers rules questions and offers new ideas for hero creation, alternate suggestions for magic use, and tips for introducing plot twists. Get the most out of Saga roleplaying!

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Saga Fate Deck

Saga Fate Deck

Interested in trying the Saga Game Rules in your home campaign? This box contains the all-important Fate Deck-the heart of the Saga rules-plus a booklet that teaches you the basics of this award-winning roleplaying game. Also included are a reference sheet, rules for playing two new fantasy races, one of four randomly selected introductory adventures, and instructions for using the Saga Fate Deck to play the Dragon Wars tabletop card game.

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The Bestiary

The Bestiary

The Bestiary provides readers with an ultimate guide to the animals and creatures of the DRAGONLANCE Saga - beasts from the classic tales set during the War of the Lance, as well as newer monsters from the Fifth Age of Krynn. This beautifully illustrated reference, penned from the viewpoint of Caramon Majere, a Hero of the Lance, details the habits, diets, lairs, and legends of these fantastic creatures.

Caramon's narrative will inform and enchant all fans of the DRAGONLANCE setting. In addition, players of the DRAGONLANCE: FIFTH AGE game can use the creature descriptions, creature catalog, habitat guide, and dozens of story suggestions within this tome to expand their current campaigns.

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Heroes of Steel

Heroes of Steel

Author:
Series: Dragonlance Fifth Age, Book 5
Genre: Gaming Books
Tags: SAGA, Fifth Age Era

Join the Warriors of Ansalon!

In the perilous dawn of the Fifth Age, power - and survival - often depends on a hero's sharp sword and stout shield, wielded with determination and skill.

 

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Heroes Of Defiance

Heroes Of Defiance

Author:
Series: Dragonlance Fifth Age, Book 6
Genre: Gaming Books
Tags: SAGA, Fifth Age Era

No one knows their names. There are no Sturm Brightblades or Tanis Half-Elvens among them. Yet for as long as Good has struggled against Evil, they have fought alongside the heroes famed of song and story.

They are the rogues, spies, diplomats, and scouts of Ansalon, the heroes whose coming goes unheralded and whose passing goes unnoticed. Although the generations will never rally around their legends, these secret freedom fighters remain vital to the struggle. All too often, heroes whose names we know would have failed without the efforts of men and women whose names are lost to all.

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