Dragonlance Nexus 1.0
“We do not mourn the loss of those who die fulfilling their destinies.”-The Forestmaster, Dragons of Autumn Twilight
It is with a heavy heart that I say goodbye to the original Dragonlance Nexus website. The site was crafted way back in 2001 by my good friend Matt Haag, known in the Dragonlance community as “Paladin.” We were both part of the Dragonlance-L mailing list during a time when Dragonlance fans were wanting to see Dragonlance in the newly released Dungeons & Dragons 3rd edition game.
I have told the story elsewhere, but the short version is
that Matt and I teamed up, formed the Whitestone Council, and created the Dragonlance
Nexus. Tracy Hickman advised us and lent his support to the project.
Eventually, a year later, I got a call from Margaret Weis that Sovereign Press
had gained the license to the Dragonlance RPG – and she wanted the Whitestone
Council to help.
The rest is history.
It was a site that we were told would never make it. It lasted for 18 years. Matt and I had a great partnership. I was often referred to as the “heart of the Nexus.” If that is the case, then Matt was surely the mind. He is a good friend and I am better for knowing him.
Eventually, Matt moved on with his life, starting a family and having a successful career. He entrusted the Nexus to me, and I promised him, myself, and all of you that I would keep it alive.
Unfortunately, technical difficulties beyond our control has made that option challenging.
Dragonlance Nexus 2.0
“Let the past die. Kill it if you have to. That’s the only way to become what you were meant to be. “-Kylo Ren, Star Wars: The Last Jedi
The secret to the longevity of the Dragonlance Nexus is that we adapt and change with the times. Like the ironwood tree, we have a solid base, but our branches sway in the wind.
The Nexus has been a life-changing force in my life. It has been the catalyst for a major career change for me, leading me to go back to school and get a degree in web design and development.
For years now, I have worked on porting over the material from the original Nexus site to a newer site built upon a modern-day content management system (CMS). It’s been a slow process, but one that has taught me a lot.
What I had to realize along the way is that while the original Nexus site was Matt’s design, this new version is mine. In fact, I refer to it as my life quest.
The new Dragonlance Nexus is going to be more of a “best of” Dragonlance and its fandom. Not everything is going to be ported over, but by golly, we’re going to have the best. We’re going to do a few things differently, but we’re going to have fun along the way.
No worries, though, for all of you who liked elements from the classic site. We’re going to have the best of those too. On the top of my to do list is to re-establish the reading order list. Heck, we might even spiff it up a bit.
What the Future Holds
The task of moving the Nexus from one site to another has been a daunting one. Often I have felt like a deer caught in the headlights, and a weight has been on my shoulders.
As of tonight, all of that has changed. The weight has been lifted, and the direction we travel is forward. I want to have some fun and I want for all of you to join me on this journey.
So grab your hoopaks my friends, and step with me through this new Nexus. The portal to adventure awaits!
And Matt, old buddy…this one’s for you.