
Possessed of magical talent and strong wills, bozaks are natural leaders—often willing to give their lives for a cause they deem worthy, but intelligent enough to fight to survive and win. Many bozaks have strong religious tendencies, even though they are inherently talented in arcane magic.
Personality: While they are outmatched in most obvious categories by other draconians (strength, stealth, magical talents, etc.), bozaks usually respond by developing sharp, tactically sound minds, and honing skills that allow them to survive. Most bozaks instinctively take charge of a situation and are suited to military command, and in this they often excel.
Bozaks associate all magic with the gods and quite often have a reverence attached to both their innate and learned magical talents, though if they feel betrayed by divine forces they may hold a grudge that will last a lifetime.
Physical Description: Bozaks are tall, with bronze-hued scales—as tiny as fish scales on the draconian’s face, growing to the size of a bronze piece elsewhere on its body. Bozaks sport a pair of curved, ram-like horns on top of their heads (but ill-suited for natural weapons by being set so far back). They have small, dragon-like wings they can use to glide. It is difficult for a non-draconian to tell the difference between a bozak male and female, except that the female often has a lighter build.
Most bozaks disdain heavy armor, preferring maneuverability. They often choose functional clothing, though they strictly follow uniform protocols in any military in which they serve.
Relations: Like most draconians, bozaks of the first generation were raised to pathologically hate all of the races of Ansalon, except those who served under the rule of Takhisis. After the war, many joined (or led) other bands of rogue draconians and tried to scratch a living in hiding.
After the conclusion of the Chaos War, some bozaks swore service to Dragon Overlords, while others chased rumors to the new draconian nation formed in Teyr. Like the previous generation, the new bozaks serve well as officers in the draconian military.
Alignment: Bozaks draconians are usually evil, though it is not uncommon for them to shift toward neutral. Disciplined and mindful of rank and authority, they are usually lawful.
Bozak Lands: Draconians in the first generation were “born” and raised in Sanction. In the early Age of Mortals, a draconian nation was founded in Teyr, becoming the one and only true draconian homeland.
Religion: Bozaks of the first generation possess a strong reverence for the Queen of Darkness, knowing their very existence was only due to her planning and cunning. During the Age of Mortals, many bozaks felt betrayed by the Dark Queen and now only speak her name with a curse. Some have chosen other gods to follow, while others refuse to acknowledge the gods at all.
Language: Draconians have no language of their own, instead picking up the speech of Nerakan priests. Because of their life-long military training and organization, much of their speech incorporates military slang and jargon. Bozak commanders know the value of good intelligence, and often learn the languages of their enemies.
Names: The first generation draconians bear the names assigned to them by their creators, which reflect Nerakan language and culture. Because of their intense military training and long service, most bozaks (and other draconians) possess a name, rank, and assigned regiment. This became a part of the naming convention of the draconians of Teyr, who bestow a given name to their children at birth. Upon joining the military, the bozak gain “last names” reflecting their rank and regimental affiliation. Bozak names do not differentiate between male and females.
Bozak Names: Bohtox, Drorkar, Fonrar, Gloth, Harvah’k, Kang, Mentax, Oloth, Sokel, Yethik.
Adventurers: While most bozaks prefer staying among their own kind, the sense of mission that fills them drives some to strike on out on their own—especially if such a quest might prove important to their fellow draconians.
Bozak Racial Traits
- +2 Strength, +2 Intelligence, +2 Charisma. Bozaks are physically strong, naturally intelligent, and possess forceful personalities and a strong sense of self.
- Medium-size: As Medium-size creatures, bozak draconians have no special bonuses or penalties due to their size.
- Dragon: Bozaks are creatures of the dragon type. They are immune to sleep and paralysis effects. Bozak draconians have darkvision (60-foot range) and low-light vision.
- Bozak base speed is 30 feet.
- Racial Hit Dice: A bozak has 4d12 racial Hit Dice. A bozak character receives maximum hit points for his first bozak Hit Die, and rolls his other Hit Dice normally. He rolls all Hit Dice from class levels and does not automatically get maximum hit points on his first class level Hit Die. A bozak’s racial Hit Dice also provide a +4 base attack bonus and saving throws of Fort +4, Ref +4, Will +4. Bozak draconians with class levels add their class attack and save bonuses to their racial attack bonus and saves.
- Bozak Skills: A bozak’s dragon Hit Dice grant him skill points equal to (6 + Int modifier, minimum 1) times 7. Class skills for these skill points are Bluff, Concentration, Diplomacy, Intimidate, Knowledge (arcane), Listen, Search, Spellcraft, and Spot. A bozak character does not get the x4 multiplier for skill points acquired from his first class level.
- Bozak Feats: A bozak’s dragon Hit Dice grant him two feats. A bozak with class levels gains feats based on his total Hit Dice, as shown on Table 3-2 of the Player’s Handbook. Bozaks gain Simple Weapon Proficiency, Martial Weapon Proficiency (longsword, short sword, and long bow), Light Armor Proficiency, and Shield Proficiency as bonus feats.
- Natural Attacks: A bozak may use his claws and bite as natural weapons, making 2 claw attacks that deal 1d4 damage (plus Strength bonus). A bozak can attack with a weapon at his normal attack bonus and make one claw attack as a secondary attack (–5 penalty on the attack roll, and half Strength bonus on the damage roll).
- Natural Armor: Bozaks have thick, scaly flesh, which provides them a +8 natural armor bonus to AC.
- Spells: A bozak chooses known spells and casts as a 4th-level sorcerer. When a bozak advances in levels as a sorcerer, it adds its sorcerer levels to its innate spellcasting ability. For example, a bozak 9th-level sorcerer has the spells per day, spells known, and caster level of a 13th-level sorcerer. However, its base attack bonus, base save bonuses, and familiar, if any, are all determined by adding the appropriate features of a 9th-level sorcerer to the bozak’s base statistics.
- Death Throe (Su): On the round that a bozak dies, its scaly flesh shrivels and crumbles from its bones in a cloud of dust. The bones immediately explode, dealing 1d6 points of damage to all within a 10-foot radius. Affected creatures can attempt a Reflex save (DC 14) for half damage. Bozaks can only be restored to life through the use of a resurrection, true resurrection or wish.
- Disease Immunity (Ex): Bozak draconians are immune to all diseases. spell.
- Gallop: Bozaks are exceptionally swift, and gain Run as a bonus feat.
- Glide (Ex): A bozak can use its wings to glide as an extraordinary ability, negating any damage from a fall of any height and allowing it to travel horizontally up to four times the vertical distance descended.
- Inspired by Dragons (Ex): Draconians are drawn to evil dragons and revere them. When a dragon commander is within line of sight, or when entering a battle under the command of a dragon (in the chain of command), they receive a +1 morale bonus on all attacks and saving throws.
- Low Metabolism: Bozak draconians can survive on one-tenth the food and water it takes to sustain a human.
- Spell Resistance of 14 + class level.
- Automatic Language: Common. Bonus Languages: Goblin, Nerakese, Ogre.
- Favored Class: Sorcerer. A multiclass bozak’s sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing.
- Level Adjustment: +3. Bozak draconians have an effective character level (ECL) of 7 + class level. Bozaks are more powerful and gain levels more slowly than most other races of Ansalon.