by Carteeg Struve & Joe Mashuga
Torvalin Rochecorvenath (Tor-vah’-lin Roech-cor’-veh-nath’) (9/3/584 PD – current) is the oldest member of the Tashramadic Council and is the voice of the Blue Elder Dragon Seresayon in the church. He is a full-blood Corinesti who had long given up his connections within the Trading Guilds, hoping to find a peaceful yet rewarding life. Although he is reaching the final years of his extraordinarily long life, he has succeeded in keeping himself fit and active. Torvalin is a soft-spoken man who is blunt in his opinions and what he thinks of others, yet he is kind and understanding to those who he believes to be wronged. Upon becoming one of the Scalebound, he elected to honor the humans and dwarves he had become friends with over the years by augmenting his “unscaled” guise so that he would have a white short trimmed beard and mustache. To those outside the church, he lets them believe he extreme age is what allowed him to have the facial hair.
The Rochecorvenath family was never a major name in any of the Corinesti Guilds. Throughout his childhood, Torvalin worked as a hired hand, mainly in cargo loading. After decades of seeing no reward for his work as profits at the time were horded by local guild leaders, Torvalin quit and began traveling, hoping to find a more fulfilling life. For centuries he wandered the sea, occasionally doing odd jobs for money.
In 429 PD, Torvalin expanded his wanderings to include dry land. He discovered that my remaining close to rivers and lakes, he was able to venture inland tremendous distances. Torvalin even discovered a love for mountain hikes and the people above the ocean’s surface. Six years later he ended his wanderings and took a human woman for a wife, Stephana Meyar. The two had several children, but eventually Stephana passed away of heart failure at the age of 92. Centuries later, shortly after the Drowning, he would even outlive his children. Soon he bid farewell to his grandchildren and great-grandchildren before returning to a life of travel and reflection.
In 193 AD, Torvalin had at last made contact with his family again, meeting his primarily human descendant Adalis Rochecorvenath and his family while visiting the nation of Dhu. After pleasant discussions, he learned Adalis was a cleric in the Tashrama’s blue branch. Open to new ideas, Torvalin learned about the branch’s teachings of dedication to hard work while taking pride in the accomplishments done. By 203 AD, the family was invited to enter and reside in the Holy Land of Heaventide. Adalis invited Torvalin to join them, and since he was of direct blood relation he was allowed to come. Upon laying his eyes on the beautiful cavern for the first time, Torvalin knew he had found his purpose in life and joined the clergy.
In addition to matters of the church, Torvalin focused many of his attentions to farming and cultivating sections of the Holy Land, especially near the underground bay. Surrounded by friends and family who were willing to work hard for a better life, Torvalin believed he had once again found the great peace and love, partially fill the hole left by Stephana’s death over half a millennia ago. He came a devout believer in the Tashramadic god Almissaive, and often had conversation with the god’s consort Seresayon, whom he believed was a human blessed with long life by the love of the powerful god.
Seresayon took much of his wisdom to heart, but issues sprang up over his standing in the church in 324 AD, when he refused further promotion within the church ranks. Torvalin stated that the years were slowly having their affect on him, and that although he was willing to always impart “word and ear” to those who came to see him, he believed the right guide the future was something better left to the young. ‘The wisdom of the old should aid the youthful future of the world, but never should the world be held by those who wish it to be only a prolonged reflection of the past.” And so for the next fifty years, Torvalin remained a middle-ranking cleric blessed to live within the boundaries of paradise.
The Days of Darkness proved cruel to the church. As the forces of Chaos attempted to tear Krynn apart, Almissaive stood defiant and sacrificed his life to save his servants in the last moments before the Starfall. Possibly by miracle, the “divine” nature of Almissaive was transferred into Seresayon, whose draconic nature was revealed prior to laying a clutch of eggs. The head of the blue branch of the church, Jur Canan, shouted out to everyone that the blood of the god lives on in “his greatest of servants, the one who is now as he was.” After praising the god Seresayon, Jur Canan dropped dead. Frightened by the events, Seresayon tried to flee Heaventide, but she was now bound to the lair as her lover way. Upon her return Torvalin spent much of his time calming her fears of the future, while most others were chanting her name and praying to her.
Seresayon offered Torvalin Jur’s seat as head of the branch, but again the man declined for the same reasons as before. The seat in the Tashramadic Council eventually fell to Kamea Laka, a middle aged human woman born in Dhu who had already begun the process of becoming Scalebound. Torvalin returned to tending his farm and gardens while reaffirming people’s faith in their new god, and ever so often he would not only pray to his goddess, but he would listen as well.
Relations between Heaventide and the national government of Dhu fell apart as friction between the Tashrama and the Sovereignties grew increasingly heated over the years. When a group of faithful were slain by King Luciten on the order of Lord Montegron, Seresayon encouraged the faithful not to pay their taxes. This led to members of the church being arrested by the Midguard and taken to Karsuhon. Although the Sovereignties were unaware of it, within those arrested was the blue branch’s member of the council. After an attempt to break the prisoners out failed in 420 AD, Seresayon was forced to choose another to replace Kamea. Much to her surprise, Torvalin accepted the job. He apologized to his goddess for his selfishness at wanting to keep to his own steady practices for so long as things became more and more grave for those he cared for. Willing to sacrifice whatever was needed, he was quickly promoted through the ranks and became one of the Scalebound.
Torvalin has been on the council for less than a year, but he is no longer the most junior member. Upon learning of the disappearance and supposed death of the black branch’s Praustin Oryno, Torvalin came to see exactly how threatened the existence of the whole church was. He realizes that Montegron is not going to one who can be easily negotiated at this point, but he also doesn’t believe the church has a strong enough fighting force to hold the armies of the Sovereignties back if Heriacious’ armies in FyxZharar cannot defeat Montegron’s troupes in FyxZharar and discourage the lord from any further campaigns. Instead, Torvalin is hoping to approach national leaders, including King Luciten, and plead their case and desire for peace outside of religious prosecution.
Torvalin Rochecorvenath, Voice of the Blue
Male blue-scalebound Corinesti expert 4/mystic of Knowledge 10/righteous zealot 4
LG Medium monstrous humanoid (aquatic)
Init –1; Senses darkvision 60 ft., low-light vision, underwater blindsense 30 ft.; Listen +6, Spot +6
Aura emboldening presence
AC 25, touch 12, flat-footed 25 (+7 armor, +3 deflection, –1 Dexterity, +2 natural, +4 shield)
hp 111 (8d6+10d8+36)
Fort +14, Ref +7, Will +24
Immune charm, compulsion, sleep
Weakness surface sensitivity
Spd 30 ft., swim 30 ft.
Melee +3 shocking burst trident +16/+11/+6 (1d8+4 plus 1d6 electricity) and
claw +8 (1d4)
Ranged +2 light crossbow +11 (1d8+2/19-20)
Special Attacks oration 4/day (compelling argument [DC 17], enthralling discourse)
Spell-Like Abilities (CL 18th)
1/day – detect magic, know direction
Spells Known (CL 10th, CL 11th for divination spells, +11 touch)
5th (4/day)—mass inflict light wounds (DC 21), true seeing(D)
4th (6/day)—death ward, divination(D), sending
3rd (7/day)—blindness/deafness (DC 19), clairaudience/clairvoyance(D), prayer, protection from energy
2nd (8/day)—calm emotions (DC 18), cure moderate wounds, detect thoughts(D) (DC 18), remove paralysis, status
1st (8/day)—bless, detect evil, detect secret doors(D), divine favor, protection from evil, remove fear
0 (6/day)—create water, cure minor wounds, detect magic, detect poison, guidance, light, purify food and drink, read magic, virtue
(D) domain spell; Domain Knowledge
Str 12, Dex 9, Con 15, Int 18, Wis 22, Cha 17
Base Atk +12; Grp +13
Feats Combat Casting, Craft Wondrous Item, Eschew Materials, Extend Spell, Leadership, Negotiator, Persuasive, Scribe Scroll
Skills Bluff +13, Climb +1 (+3 using ropes), Concentration +12 (+16 casting defensively), Diplomacy +25, Disguise +7 (+9 in character), Escape Artist –1 (+1 using ropes), Gather Information +11, Handle Animal +8, Heal +16, Intimidate +17, Knowledge (geography) +11, Knowledge (history) +9, Knowledge (local) +11, Knowledge (nobility and royalty) +9, Knowledge (religion) +14, Perform (oratory) +8, Profession (porter) +13, Ride +6, Sense Motive +18, Spellcraft +14, Survival +6 (+8 avoid hazards), Swim +16, Use Rope +6
Languages Aquan, Common, Dwarven, Elven, Etlarnish, Hudieran, Igurni, Minotaur, Trejori
SQ amphibious, gather followers, righteous indignation +3 (2/day), save bonuses, seasense
Combat Gear potions of eagle’s splendor (2), scroll of call lightning storm, scrolls of restoration (2), wand of cure light wounds (CL 5th; 47 charges), wand of summon monster IV (14 charges); Other Gear +4 studded leather, +3 buckler, +3 shocking burst trident, +2 light crossbow with 10 bolts, amulet of health +2, cloak of resistance +3, hat of disguise, ring of feather fall, ring of protection +3, silver holy symbol
Emboldening Presence (Su) Torvalin is immune to all charm and compulsion effects. Allies within 30 feet of Torvalin are similarly immune, even if they are unaware of his presence or if Torvalin is held, paralyzed, or unconscious.
Save Bonuses (Ex) Torvalin has a +4 bonus on saves against enchantment spells and effects, and a +2 bonus on saves against paralysis.