2903 PD – Great Rending
The 12 clans of the Tandar broke apart because many dwarves begin to follow the teachings of Adlar Stonebellow. Followers of him began to adopt the name Adlar dwarves to separate themselves from the Tandar clans. Six clans the Bladeender, Marblemolder, Earthslasher, Stonebellow, Firesmith, and Hilldigger followed the teachings of Adlar and began to put pressure on the unbeliever’s clans. The unbelieving clans doubted that Reorx would demand them to dig a hole in the ground and spoke out against the Path.
Jarib Bladeender came to power after his father, Ber Bladeender a priest of Adlar, abdicated the throne to pursue living at the Path. Jarib was a devoted follower of the religion and revived the harsh laws of Tarc Marblemolder which tried to force all Tandar to practice Adlarism. Dwarves from the clans of Fateender, Giantbattler, Ogrecutter, Battleheart, Redquarrier, and Copperforge spoke out against the laws of Jarib and demanded that the laws be renounced.
Jarib became heavily influenced by his childhood friend, Ror Stonebellow, a descendant of Adlar Stonebellow. He dreamed of a mighty empire of the Adlar instead of the fractured nation of the Tandar. Ror began to tell Jarib that he would make a better Warden and that Jarib would be happier living a simple life. Jarib abdicated the throne claiming that Ror Stonebellow had a vision for the people to follow and the influence to carry it out.
Ror Stonebellow announced that all clans must convert to Adlarism and all the temples of other gods in Tanderton would be closed. The six unbeliever clans again spoke out against this and Ror gave them ultimatum to convert or leave. These clans renounced the name of Tandar because they were disgusted with who also shared the name and decided to leave heading north. As they headed north they saw the Adlar dwarves burn Tandarton to the ground.
2903-2253 PD – The Migration
The six clans traveled together north into the Midlands. They survived by trading and developed shrewd trading practices because of their limited supplies. People from the Midlands started calling the unnamed dwarves the Coin Dwarves which means Hartdar in dwarven.
The Hartdar began to build a small settlement in the Pullonas Mountains in 2612. They named the settlement Kedaltol and designed it to be a fortress. They located several small mine sites near Kedaltol in which they were able to mine for metals and gems. The Hartdar were then able to build other small settlements in this area and had a brisk trade.
In 2253 the dwarves had grown too large for their small nation in the Pullonas Mountains. The dwarves sought permission from the nations of the Midland to seek better lands in the western part of Adlatum. Dwarven explorers found excellent mining areas and most of the Hartdar traveled into the Nalos Mountains, named after dwarven explorer Nalos Copperforge.
2253-2087 PD – The Building of Hollowvasser and the Creation of Hammervald Empire
The dwarves delved deep into Anneghis creating the city of Hollowvasser. Each of the clans created a clan area in Hollowvasser but the clans did not build separate cities. The city was built inside a large natural cavern that contained access to several mines. The dwarves began to spread out from Hollowvasser like a wheel.
Many of the outpost settlements built in the Pullonas Mountains were abandoned and by 2087 only three were still inhabited by dwarves who refused to move. The outposts that remained were Kedaltol, Ilberdin, and Red Home, they remained because of their locations near iron ore sources that many dwarves felt that the closing of these mines would be a great mistake. All other outposts were torn down as the Second Great Migration occurred as the Hartdar moved in droves to the Nolas Mountains. There they built many great cities and expanded the Hammervald empire rapidly.
2087 PD – Midland-Hartdar Trade Agreement
The dwarves of Hammervald signed an exclusive rights agreement with the humans of the Midland nations and became the sole outside source of metal for these nations. This was a time of dwarven nation prosperity and growth.
2087-1841 PD – Building of trading networks
The Hammervald began to trade with many of the nations of Adlatum. Their weapons and armor were of the finest quality and nations often competed in prices to arm their soldiers with them. During this time the Hammervald Empire grew continually as new mountain and plain cities spread out from Hollowvasser. Historians made reference that the city, during this time, became a hub of six major dwarven cities.
1841-1738 PD – 100 Years War
The Hartdar delved deeper into the mountains and encounter a tribe of goblins living underground. The goblins were supported by a small colony of ogres that viewed the dwarf’s intrusion as war. Word quickly spread throughout the mountains to other tribes of the threat the dwarves posed to the goblin’s society in the Nalos Mountains.
The goblin tribes conducted several raids and attacks on dwarven outposts over the next few decades. The war grew to a larger scale when the Hammervald Empire discovered a large goblin city, Ridge, underneath the dwarven city of Copperton. Both cities were destroyed as the goblins tunneled up into the Copperton. The goblins created many tunnels and one of the tunnels ran along a fault line that caused an earthquake collapsing Copperton on top of the goblin city.
The goblins were then driven far to the north in the later part of the war and were left alone because they were outside of the Hammervald Empire. The goblins secretly began to construct lairs and passed down the stories of the war to inspire revenge in later years.
1738-1433 PD – Hammervald Empire Grows
The Hammervald Empire grew to cover most of the mountains and plains in the western part of Adlatum. They also controlled many of the markets of foreign cities and many of these cities paid a large tariff to the dwarves for services. This was a period of relative peace for the dwarves with only an occasional flair up with goblin tribes to the north.
1432 PD – Ogres Discovered near Tintleton
Dwarven miners discovered a brute ogre colony near their mining outpost of Tintleton. The region where the ogres were living was a cold and brutal area of the mountains, but the ogres posed a threat to the mining operations in the area. Stone Copperforge ordered the creation of the Ice Legion, a cold weather legion trained to fight in the mountains. This legion would become the pride and joy of the Hartdar Empire as it would become the most elite unit of the empire. Copperforge placed Aenor Giantbattler as the first Marshal of Ice and presented him a footman’s pick that was said to be touched by the hands of Reorx. This pick would be named the Pick of Aenor in remembrance of this brave leader after he was slain by a cowardly ogre in 1398.
The Ogre colony was attacked and destroyed by the Ice Legion in the winter of 1432 PD. Other colonies of the ogres were searched for but none were located in the area and the dwarves believed that this colony was an independent colony and did not have ties to the ogres that fought with the goblins in the 100 Years War.
1432-1203 PD – Period of Peace and Prosperity
The Hartdar continued to expand their underground nation as new deposits of metals and gems were found throughout the Nolas Mountains. The dwarves delved deep underground and discovered an ancient abandoned city belonging to the ogres. This city was then converted into a dwarven stronghold, Noogreton.
1203 PD – Night of Dreams
Reorx realized that the Adlar dwarves were close to unlocking the secret that Chaos had left behind. They had begun to search for a tool that would allow them to break through the final barrier that holds back the wonders behind the door. The only weapon known to be strong enough to destroy the door was the Pick of Aenor. He sent the Hartdar dwarves dreams of impending doom if the Pick of Aenor should be found by the Adlar dwarves.
Bellow Copperforge ordered that the dwarves were to hide the legendary weapon for fear that what he dreamed about will come true. He ordered 50 dwarven warriors to secretly exit out of Hollowvasser and pick up a leather bag. Inside the leather bag will be either a fake pick or the real one. All dwarves were then ordered to never return home and never speak of what they were doing.
The dwarven soldier, Duncan Redquarrier, carried the real pick and journeyed to a place that his grandfather spoke about the Ruins of Tandarton. Duncan knew that the Adlar dwarves had sworn an oath that they would never return to the city under punishment of death and decided that this former city would be a place to hide it. Redquarrier hid the pick in the catacombs beneath the old Council Hall in the tomb of General Telindus.
Duncan then prepared a riddle to send back to the Hartdar in case they would ever need the pick. As he traveled to Kedaltol to send the riddle back to Bellow Copperforge he was ambushed by a group of human bandits. The bandits killed the dwarf and the riddle was thought to be lost.
1202-101 PD – The Golden Age of the Hartdar
The Hartdar Empire was at the height of its power and wealth. Fabulous and legendary wealth was said to be in the dwarven cities as the dwarves perfected their craft and built armor considered by many to be magical even though it contained no magic. Dragonmetal armor was secretly constructed and given to the soldiers of the Ice Legion, its process and mines were guarded in secrets and few outsiders knew of its existence.
The Empire expanded throughout the western side of Adlatum with a dozen cities and hundreds of mines. This was an age of prosperity that the dwarves believed would never end. Even when they heard news of a coming war in the east, most dwarves believed that the war will have little impact upon their empire.
101 PD – Human nations ask for dwarven help
The human nations in Adlatum turned to the Hartdar dwarves for help against the Minotaur forces. Many human representatives traveled to Hollowvasser and gave stirring speeches against the brutality of the minotaurs and the death and destruction they were causing. The dwarves were moved by the human speeches and agreed to help the humans in the war. They entered the war as protectors and to secure their trading empire.
101-83 PD – Early Canon War
Dwarves and humans fought as one force against the Minotaur nation. The war was brutal as the dwarves were forced to commit more troops and weapons then were originally planned for. Hollowvasser became a massive weapon factory as the dwarves struggled to create new weapons to equip new legions to battle against the minotaurs.
83-37 PD – Middle Cannon War
The dwarves were forced to take over leadership of the humans as the human population was being stretched by the never ending war. It was during this time that the dwarves learn of the secret in the volumes. They took the human’s and gnome’s volumes for safekeeping and secretly sent them to the fortress Kedaltol. Many humans and dwarves believed that the volumes were sent to the sacred dwarven city of Forge. The war took on a new meaning as goblin tribes in the north attacked the Hartdar which forced them to expend more forces to fight a new threat.
The war was going badly for the dwarves as they were stretched across the continent in various armies as they attempted to protect the human cities. Many humans viewed the dwarves as a threat not realizing that their grandfathers had asked for their assistance. The dwarves attempted to hold the minotaurs back, but lost a crucial battle on the Plains of Sarlonis. This battle forced the dwarves into a defensive position as they struggle to continue the war.
37-0 PD – Late Canon Wars
The Canon Wars ground into a stalemate late in the war as both sides had exhausted resources and troops. The dwarves began to recruit human mercenaries into their ranks as countless legions had been lost in the war. The Ice Legion was called out of Hollowvasser late in the war and traveled to Kedaltol where it protected the ancient dwarven fortress from continuous attacks from both minotaur and goblin forces.
4 PD – The dwarves at this time believed one all out fight could destroy the minotaur force and began to prepare for a coming battle. The dwarven High Warden Tildon Copperforge traveled to the front to fight the war and appointed his only son Ren Copperforge to oversee the Ice Legion. He left General Alon Fateender in charge of Hollowvasser and the empire until he could return. Fateender was given the title High Protector to give him authority over the dwarven people.
0 PD – A month before the Drowing, Tildon Copperforge ordered the Ice Legion and his son to stay out of the coming battle fearing that the battle may go badly and cost the Hartdar their only heir. Copperforge traveled with his forces to the battle site to plan the strategy that would win the war. That was the last information the dwarves received about their army as they were destroyed in the Drowning.
Ren Copperforge was heartbroken about the loss of the army and his father. He sent out messengers to report the news to Hollowvasser and to have the empire prepare for his return. Copperforge was shocked to learn from the messengers that the entire dwarven kingdom no longer existed. All that remained were the original fortresses; a month of mourning was called for by Copperforge in honor of all who were killed in the drowning.
1-146 AD – Dark Age of the Hartdar
With the majority of the Hartdar dwarves killed in the Canon War and the Drowning the remaining dwarves gathered in the cities of Kedaltol, Red Home, and Ilberdin. Kedaltol was slow to grow as many dwarves left disenchanted and moved to human cities in the Midlands. During this time many of the dwarven methods of producing fabulous and legendary weapons and armor were loss because of the destruction of their foundries in the Nolas Mountains. Losing many of the secrets the dwarves were set back centuries in their techniques as most of their master smiths were killed in the drowning.
The dwarves reopened many of the older mines in the Pullonas Mountains and established new mining outposts to find new sources of iron and other metals. The Hartdar, in an attempt to reestablish their trading dominance, created a trading festival in the spring called the Remembrance in which Hartdar dwarves traveled to Kedaltol to conduct clan business and sell their wares. The festival grew slowly at first but became one of the largest trading festivals in Adlatum as travelers from all over began to arrive to trade for dwarven wares.
146 AD – First Contact
The Hartdar dwarves met dwarves who claimed to be Sundar, in which was the historic first contact with survivors from Hollowvasser. The dwarves were startled to meet each other believing that there were no survivors other than themselves following the Drowning. The Sundar dwarves refused to become part of the Kedaltol nation claiming that they suffered on the rocks of Mount Anneghis for years waiting for rescue that never came.
Hartdar dwarves then traveled to Hollowvasser and were dismayed at the destruction of the city and constant warfare of the remaining residents. They attempted to seek peace and were told by the Nordar dwarves that they were considered to be dead and that the Hammervald Empire died the day the ocean swallowed them. The peace delegation returned back to Kedaltol with the grim news that the former dwarven capital was a shadow of its former greatness and was now ruled by warlike clans fighting for dominance.
147-236 AD – Rebuilding of the Trade Networks
The Hartdar dwarves worked hard and diligent to rebuild many of the trade highways of the past to help secure travel through western Adlatum. Even though the Hartdar nation was small they were slowly rebuilding their wealth and had rediscovered the way to produce high quality steel. The steel weapons and armor brought high prices in the market places and the dwarves felt a slight resurgence to the past greatness of the Hammervald Empire.
236 AD – Hartdar-Sundar Pact
The Hartdar dwarves and the Sundar dwarves signed a mutual defense alliance and trading rights pact. The Sundar would grant the Hartdar mining rights in the mountains near their cities in exchange for the opportunity to sell their goods in the Hartdar markets. Also they sign a mutual defense agreement agreeing to be wary of the Sakkaras and Nordar.
The Sundar would call upon the Hartdar, during the Wyvern War, when the goblins in 247 AD pushed close to the mines of Tolon, a Sundarian city and threatened to isolate the city from the rest of the nation. The Hartdar arrived and use their famed Ice Legion to turn the tide. The combined forces force the goblins to flee deep into the mountains and the Wyvern War ends with a Sundar victory.
237-277 AD – Crusade to Reclaim Hollowvasser
A small element of Hartdar dwarves began to speak of the riches of Hollowvasser and its sister cities. The cause slowly gained support over the years as the Hartdar mines began to decline and many dwarves were forced out of work because of a lack of materials. This caused many dwarves to believe that the riches and wealth of the former Hammervald Empire still lied in the city and that they were controlled by unworthy dwarves.
The dwarves formed a small army that convinced Sundar merchants of their crusade to reclaim past riches. As they waited to board ships many Sundar dwarves joined them to travel to Hollowvasser to reclaim the lost wealth. They journeyed to the former dwarven capital and prepared to take what they wanted. The crusaders were led by Brigg Giantbattler a cruel and jealous dwarf who desired a kingdom of his own.
As they arrived on the island that held the city, they were met by a force of Nordar dwarves and defeated them in battle. Once in the city they discovered the horrors of continual war had created on the Nordar. The city once the jewel of the Hammervald Empire had been for the most part laid to waste as various warlords tried to seize the title of Lord Protector.
Many of the dwarves grew angry when they learned that there was no fabulous riches in the city or in any of its mines and decided to create their own empire to make themselves rich. They enslaved many of the rival clans in the city and created a military government and declared Giantbattler as Lord Protector of the Nordar.
277-350 AD – New Mines, New Prosperity
With the departure of Giantbattler and his followers, the Hartdar dwarves were able to focus on finding new deposits of metals. They located these near the fortress of Red Home and they had the potential to be in inexhaustible source as miners were pleased by initial numbers. The Kedaltol dwarves traveled to Sundarin to begin constructing mines that would provide them with more resources that would allow them to become a more stable trading partner with the nations of the Midlands.
350-383 AD – Return of the Gods
The dwarves of Kedaltol were reluctant to welcome back the return of the gods as many of dwarves felt that the gods destroyed the Hammervald Empire and the greatness of the dwarves. Dwarven clerics made small gains in the short time the gods return to regain the faith of the dwarves.
383 AD – Days of Darkness
Reorx sent a message to the Kedaltol to prepare for a new enemy unlike any they had faced before. He instructed them to travel to the Midlands and fight with the humans against the new threat that the Adlar dwarves have released. The Ice Legion traveled to the midlands and joined the humans in their fight against the forces of Chaos. The Kedaltol dwarves suffer heavy losses at the claws of fire dragons but drive the forces of Chaos back.
Kedaltol survived the Days of Darkness with little destruction that affected much of the rest Adlatum. The Ice Legion returned home as heroes and the dwarves of Kedaltol began to offer assistance in the rebuilding the other nations around Adlatum. Dwarven engineers and architects became highly sought by these nations.
383-421 AD – Rebuilding of the World
The dwarves mourned the loss of Reorx who they recognized as the savior of their people. His messages had always been ones to try to keep the dwarves safe and prevent the evils of the world from destroying them. During this time Kedaltol gained much wealth as their skills were sought by nations all over Adlatum to prepare the damage of Chaos.
This period the dwarves of Kedaltol act out for the good of all the races in Adlatum. They perform many of their projects for little or no money and try to promote cooperation among the nations, their ideas were met with scorn and the dwarves withdraw back into the mountains of Pullonas.
421 AD – Current Affairs
The dwarves seem distant to many outsiders and are considered rude or impolite. In truth the dwarves are still smiting about the rejection of their ideas of cooperation among the races. They see that the world is changing again and not for the better. They are rearming themselves for a new world and fear that this war will cause more destruction to the fragile societies in Adlatum. Also unknown to most dwarves the dwarves volume has resided in Red Home since the drowning taken there by Ren Copperforge. The gnomes and humans volumes remained behind in Hollowvasser when the drowning occurred and their current whereabouts are unknown by the Hartdar dwarves of Kedaltol.