by Kipper Snifferdoo & Joe Mashuga
The product of many centuries of human and ogre breeding, the Oguna are an accepted and widespread people renowned for their martial ability and fortitude. Ogre children deemed deformed were exiled from the ogre lands of Terragrym. Many of those exiled children survived and were raised by human tribes. In time the human and ogre blood mixed enough that the Ogun became a sustained race of their own. They are not as wild or passionate as their Igurna kindred, but they are nonetheless prone to unpredictable bouts of rage or depression.
Personality: The strain of exerting a human-like will upon ogre-like emotions is difficult for many Oguna. For some this results in an emotional instability ranging between rage and depression. Those who live in the harsher parts of Ogun or Sakkaras embrace their Igurna heritage while applying human cunning. Those few who try to live normal lives in more civilized locations are able to keep a lock on their more violent urges. These Oguna feel the hardest strain over time, but under most circumstances they succeed in bottling their worst emotions.
Physical Description: Oguna are larger than humans, standing about seven feet tall on average. Their mottled blue-gray skin and slightly feral facial structure are obvious indicators of their Igurna heritage. Their style of dress largely depends on the individual Oguna’s culture and upbringing.
Relations: Oguna prefer to be left to their own devices, which suits most dwarves and humans just fine. They fear the Igurna, who despise and occasionally hunt their kindred for sport. Sakkaran minotaurs have warred with the Oguna since the Drowning for land and the few precious natural resources of the Broken Lands.
2nd – 3.5 Edition: Most Oguna have a neutral outlook on life, especially those raised in the Broken Lands. They can be raised with other values, but the majority of Oguna simply don’t have the drive to take up an extreme cause. Their primary concerns involve the survival and well-being of themselves and their families.
4th Edition: Most Oguna have an unaligned outlook on life, especially those raised in the Broken Lands. They can be raised with other values, but the majority of Oguna simply don’t have the drive to take up an extreme cause. Their primary concerns involve the survival and well-being of themselves and their families.
Half-Ogre Lands: Though they have small settlements elsewhere, most Oguna live a harsh existence in the Broken Lands. Etlarnic humans scorn and pity them, and few Oguna permanently live on eastern Adlatum.
Religion: For the Oguna of the Broken Lands, any power that can grant them the ability and strength to survive can garner their attentions. Only Ordrion (Sargonnas) is hated for his support of the vile Sakkaran minotaurs. Manrian (Chislev) and Pharlon (Sirrion) had Ogun worshippers in the past and may again. A rare few Oguna have been able to focus their inner fire towards more noble causes and follow Korolothe (Kiri-Jolith) for the betterment of their people.
Within the past few decades however, a number traveling into the Midlands have joined in with the militant forces of the Red branch of the Tashrama. Whether this is due to religious faith or a desire for combat is an individual matter.
Many Oguna have no faith in any holy power at all; they do not see any god truly willing to help them without trying to get something back in return.
Language: Oguna have no racial language, but learn the languages of their ancestors. Traveling Oguna, though rare, often pick up the languages of races that interest them.
Names: Oguna raised by humans are usually named according to human culture, while those raised by other Oguna have guttural-sounding names like other ogres do. Male Names: Ankhar, Feriik, Kolaar, Golgren.
Female Names: Baroda, Druu, Lorni, Parra.
Adventurers: Oguna may be drawn from the Broken Lands out of curiosity or a desire to gain wealth for their communities. Their affinity for beasts may send them to other lands in search of strange new companions, humanoid or otherwise.
Half-Ogre (Oguna) Racial Traits
Oguna possess the Krynnish half-ogre racial traits listed in the Dragonlance Campaign Setting except as follows:
- +4 racial bonus on Handle Animal checks. Oguna have an inherent understanding of animals and beasts.
- +2 racial bonus on Survival checks. Having survived in the Broken Lands for so long, Oguna are adept at living in harsh environments.
- Automatic Languages: Common and Ogre. Bonus Languages: Any, except secret languages such as Druidic.