Noble Draconian Racial Traits
All noble draconians are dragons. Unlike in 3.5 noble draconians do not have racial hit dice, skills, feats, or a level adjustment. They have the following racial traits:
Disease Immunity: Noble draconians are immune to all diseases.
Gallop: All noble draconians gain Run as a bonus feat.
Gliding Wings: Noble draconians take no damage from falling (as if they were affected by a constant non-magical feather fall spell). While in midair, they can move up to 5 feet in any horizontal direction for every 1 foot they fall, at a speed of 60 feet per round. A noble draconian cannot gain height with these wings alone; it merely coasts in other directions as it falls. If subjected to a strong wind or any other effect that causes a creature with gliding wings to rise, it can take advantage of the updraft to increase the distance it can glide.
Inspired by Dragons: When under the command of a true dragon whose alignment is within one step of their own, or when entering battle under the command of such a dragon, draconians receive a +1 morale bonus on all attacks and saving throws.
Lesser Spell-Resistance: Noble draconians have spell-resistance equal to six plus their character level.
Frost draconians have all of the noble draconian racial traits listed above in addition to those listed in Chapter Two of Dragons of Krynn except as follows:
+2 Strength, +2 Constitution, -2 Intelligence: Frost draconians are strong and hardy, but are not very intellectually gifted.
Natural Weapons: Frost draconians have a natural bite attack (1d3) and 2 claw attacks (1d4). A frost draconian’s primary natural attacks are its claws.
Energy Resistance: Frost draconians have resist cold 5.
Venom draconians have all of the noble draconian racial traits listed above in addition to those listed in Chapter Two of Dragons of Krynn except they do not gain the sneak attack special ability.