Elves

Half-Elves
Half-elves have all of the half-elf racial traits listed in Chapter 2 of the Pathfinder Roleplaying Game: Core Rulebook.

Elven Racial Traits
All Krynnish elves have the following racial traits:
Medium: Elves are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Elves have a base speed of 30 feet.
Low-Light Vision: Elves can see twice as far as humans in conditions of dim light. See Chapter 7 of the Pathfinder Roleplaying Game: Core Rulebook.
Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.

Kagonesti Elves
Kagonesti elves have all of the racial traits listed above under “Elven Racial Traits” in addition to the following:
+2 Dexterity, +2 Wisdom, -2 Intelligence: The Kagonesti are nimble and willful, but tend to focus on the physical over the cerebral.
Keen Senses: Kagonesti elves receive a +2 racial bonus on Perception skill checks.
One With Nature: Knowledge (nature) and Survival are always class skills for Kagonesti elves.
Weapon Familiarity: Kagonesti elves are proficient with longbows (including composite longbows), longswords, soris, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in the name as a martial weapon.
Languages: Kagonesti elves begin play speaking Elven and Sylvan. Kagonesti with high Intelligence scores can choose from the following: Common, Ergot, Gnoll, Goblin, Khurish, Ogre, and Solamnic.

Qualinesti Elves
Qualinesti elves have all of the racial traits listed above under “Elven Racial Traits” in addition to the following:
+2 Dexterity, +2 Intelligence, -2 Constiution: The Qualinesti are nimble, both in mind and body, but their bodies are frail.
Elven Magic: Qualinesti elves receive a +2 racial bonus to caster level checks made to overcome spell resistance. In addition, they receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.
Open-Minded: Qualinesti elves receive a +1 racial bonus to all Diplomacy and Sense Motive skill checks.
Weapon Familiarity: Qualinesti elves are proficient with longbows (including composite longbows), longswords, rapiers, soris, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in the name as a martial weapon.
Languages: Qualinesti elves begin play speaking Common and Elven. Qualinesti with high Intelligence scores can choose from the following: Abanasinian, Dwarven, Ergot, Goblin, Khurish, Ogre, and Sylvan.

Silvanesti Elves
Silvanesti elves have all of the racial traits listed above under “Elven Racial Traits” in addition to the following:
+2 Dexterity, +2 Intelligence, -2 Constiution: The Silvanesti are cerebral and graceful, but also very frail.
Elven Magic: Silvanesti elves receive a +2 racial bonus to caster level checks made to overcome spell resistance. In addition, they receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.
Students of the Art: Silvanesti elves receive a +1 racial bonus to all Knowledge (arcana) and Spellcraft skill checks.
Weapon Familiarity: Silvanesti elves are proficient with longbows (including composite longbows), longswords, rapiers, soris, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in the name as a martial weapon.
Languages: Silvanesti elves begin play speaking Elven. Silvanestii with high Intelligence scores can choose from the following: Common, Dwarven, Ergot, Goblin, Kenderspeak, Kharolian, Khurish, Ogre, and Sylvan.

Sea Elven Racial Traits
Sea elves have all of the racial traits listed in Chapter Three of Races of Ansalon except as follows:

Dargonesti Elves
Alternate Form: A Dargonesti elf can cast beast shape I 1/day as a spell-like ability, but can only assume the form of a porpoise.

Dimernesti Elves
+2 Dexterity, +2 Intelligence, -2 Wisdom: Dimernesti are agile and intelligent, but also impetuous and curious.
Alternate Form: A Dimernesti elf can cast beast shape II 1/day as a spell-like ability, but can only assume the form of a sea otter.

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