Witches of Taladas

Playing a Witch The witches of Taladas are wizards who practice an ancient form of arcane magic.  Their art is part religion, part ritual, and all mystery.  Witches gain their power from the Spirits of Magic, who instructs them by way of a magical familiar that comes and goes as… Read More

Adlatum Map Circa 421 AC

The continent of Adlatum is located to the northwest of Ansalon and is currently the second biggest known continent of Krynn. When the Cataclysm struck Krynn, it visited Adlatum in the form of massive earthquakes and flooding, effectively splitting the continent into East Adlatum and West Adlatum. This map is… Read More

Adlatum Races in 4th Edition

Bakali of Adlatum Average Height: 7’1" – 8’0" Average Weight: 350-400 lbs. Ability Scores: +2 Strength, +2 Constitution Size: Medium Speed: 6 Squares Vision: Normal Skill Bonuses: +2 Acrobatics, +2 Athletics Bakali Hide: +1 Racial bonus to AC Natural Claws: You gain proficiency with your natural claws which count as… Read More

Adlatum Feats in 4th Edition

Heroic Tier Feats Lunar Devotion Prerequisites: Wizard, Trained in Religion Benefit: Choose as your Patron one of the three moon gods, gain the benefits of Moon Magic:   Moon Magic: Your patron gain special benefit from your moon being in High Sanction you gain +1 damage with your spells at high… Read More

Additional Domain Access

Additional Domain Access [Divine] You gain the benefits of an additional domain. Prerequisite: Divine spellcaster that doesn’t need to prepare spells. Benefit: You may select an additional domain. You gain the granted power for the domain and may learn spells from the domain. Normal: Mystics begin play with access to… Read More

Acrobat Role

Acrobats are rogue heroes who have mastered their tumbling and acrobatic skills in order to accomplish their goals. Many acrobats use their skills to perform in traveling shows or to entertain the wealthy. Acrobat-thieves use their skills to walk along tightropes to reach their marks, climb sheer walls, and avoid… Read More

Accuracy / Inaccuracy

Accuracy Transmutation Level: Rgr 1, Sor/Wiz 1 Components: V, S, F Casting Time: 1 standard action Range: Touch Target/Area/Effect: 1 bow Duration: 1 round / level Saving Throw: Will negates (harmless, object) Spell Resistance: Yes (harmless, object) You cause any type of bow you touch to be able to fire… Read More