Playing 3e Sorcerers in Dragonlance


The new edition of the Dungeons and Dragons game has given some new possibilities of classes to play, including the sorcerer. Born with natural magical talent, the sorcerer casts spells without the use of spellbooks.

But how does this work in Dragonlance? Read More

Aarakocra, Bullywugs, and Centaurs

Aarakocra Ability Score Adjustments: +1 Dexterity (maximum 18), -1 Strength and Constitution (maximum 16 each). Player Classes: Aarakocras can be warriors, barbarians, clerics/tribal shamans, and thieves. Hit Dice: Aarakocra receive Hit Dice by class. Alignment: Aarakocras tend towards neutral good. Aarakocra PCs can be any alignment. Natural Armor Class: AC 7. Monstrous Traits: Broken speech; aarakocra… Read More

Krynn Minotaurs [AD&D]

Generating Abilities: The initial ability rolls are modified by a -2 penalty to Intelligence and Charisma and a +2 bonus to Strength and Constitution. Note that the maximum Constitution score is 19, and the maximum Strength score for non-fighters is 18. For fighters, each bonus point above 18 is applied… Read More

Knowledge (Astrology) Skill

Knowledge [Astrology] (Int; Trained Only) Characters with this skill have a general understanding of celestial bodies, and the influence of that movement upon the beings of Krynn. The astrologer can identify the constellations, and knows legends associated with the constellations. Check: A character who makes a successful check sees a general… Read More

SAGA Races: Gnolls, Half-Ogres, and Irda

Gnoll Heroes Gnolls have not been popular subjects in the DRAGONLANCE Saga. Whereas goblins, kender, elves, and ogres have taken the spotlight more than once, gnolls have been mostly ignored. However, the Fifth Age is a new era in the DRAGONLANCE Saga. Centaurs, a race never before officially presented as… Read More